Arven & Mabosstiff
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Bite
Has a chance (30%) of making the target flinch.
Sitrus Berry
Restores an ally’s HP by approximately 20% of its maximum HP.
Bounce Back Jaw Lock
Activation Condition: When the user uses any moves one time. Deactivation Condition: Cannot be deactivated. Never misses. Applies the Restrain effect to the target and the user. If the remaining MP for the user’s Sitrus Berry is one or more when attacking with this move, reduces those MP by one and increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks. If the remaining MP for the user’s Sitrus Berry is zero when attacking with this move, restores its HP by approximately 10% of its maximum HP.
Here You Go!
Raises the Attack and critical-hit rate of all allied sync pairs by two stat ranks. In addition, raises the Attack and Defense of all allied sync pairs by two stat ranks when the user is restrained.
Chef’s Spicy Comeuppance
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Danger Dodge 2 Exclusive lucky cookie 1
Raises the user’s evasiveness by two stat ranks the first time its HP drops to half or below each battle.
Debut or 1st S-Move: Sync CD ↓ 130-Year Celebration Lucky Cookie
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Reduces the sync move countdown by one the first time the user’s sync move is used each battle.
Passives and Superawakening
Trusty Arven’s Chockablock Cheer
Reduces MP by one for the user’s moves that have the Berry effect tag and grants all of the following effects when the user’s HP is left at half or below after it is hit by an attack move or sync move: Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. In addition, restores the user’s HP by approximately 20% of its maximum HP.
Bursting with Energy Superawakening
Powers up the moves and sync moves of all allied sync pairs when the target is restrained. Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.
Herba Mystica Effects
Except in certain circumstances, reduces damage when the user is hit by an attack move while the remaining MP for its moves that have the Berry effect tag is zero.
Hit Restrained Opp: Team 1 of 5 Stats ↑ 9
Raises one of the following stats of all allied sync pairs by one stat rank at random when the user’s attack move is successful against a restrained opponent: Attack, Defense, Sp. Atk, Sp. Def, or Speed.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Healthy Buffer 5 Reduces damage when the user is hit by an attack move when its HP is full. | 5 | 10 |
| Hit Restrained Opp: Attack ↓& Sp. Atk ↓ 9 Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful against a restrained opponent. | 5 | 10 |
| Team Sentry Entry 2 Raises the Defense of all allied sync pairs by two stat ranks when the user enters a battle. | 4 | 9 |
| Restrained Scope 5 Has a chance (60%) of lowering the target’s accuracy by one stat rank when the user’s attack move is successful against a restrained opponent. | 4 | 10 |
| 1st S-Move: Team Physical Boost 2 Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks the first time the user’s sync move is used each battle. | 3 | 10 |
| Bite: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 8 |
| Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 3 | 10 |
| Team Sync Cure 9 Removes all status conditions from all allied sync pairs after using the user’s sync move. | 3 | 10 |
| Hit Restrained Opp: Team 1 of 5 Stats ↑ 9 Raises one of the following stats of all allied sync pairs by one stat rank at random when the user’s attack move is successful against a restrained opponent: Attack, Defense, Sp. Atk, Sp. Def, or Speed. | 3 | 10 |
| Impervious The user’s stats cannot be lowered. | 3 | 10 |
| Safety Net Applies the Enduring effect to all allied sync pairs the first time the user’s sync move is used each battle. | 3 | 10 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| Chef’s Spicy Comeuppance: Power +25 | 3 | 5 |
| Chef’s Spicy Comeuppance: Power +25 | 3 | 5 |
| Unflappable Prevents the user from flinching. | 2 | 5 |
| Lithe Prevents the user from getting paralyzed. | 2 | 5 |
| Bite: Power +4 | 2 | 3 |
| Here You Go!: Team Hit and Heal Applies the Gradual Healing effect to all allied sync pairs when the user’s move is successful. | 2 | 9 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Bite: Power +4 | 2 | 3 |
| Bite: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Here You Go!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Bounce Back Jaw Lock: Power +4 | 2 | 3 |
| Bite: Fast-Track 9 Raises the user’s Speed by one stat rank when its Pokémon uses a move. | 2 | 9 |
| Bounce Back Jaw Lock: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Bounce Back Jaw Lock: Power +4 | 2 | 3 |
| Bounce Back Jaw Lock: Power +4 | 2 | 3 |
| Sitrus Berry: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Unbending Defense cannot be lowered. | 1 | 5 |
| Bite: Power +4 | 1 | 3 |
| Bite: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Bite: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Bounce Back Jaw Lock: Power +4 | 1 | 3 |
| Bounce Back Jaw Lock: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |