Pokemas Lab
SYNC PAIR DETAILS

Lyra & Vaporeon

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

WaterTechEX role: SupportWeakness: GrassJohto

Stats

HP882
Attack372
Defense209
Sp. Atk464
Sp. Def210
Speed353

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Water Gun

Pokémon moveSpecialWaterPower 24Gauge 1

No additional effect.

Fake Tears

Pokémon moveStatusDarkGauge 2

Lowers the target’s Sp. Def by two stat ranks.

Muddy Water

Pokémon moveSpecialWaterPower 139Gauge 3

Has a chance (30%) of lowering the target’s accuracy by one stat rank.

Come Along!

Trainer moveStatus−Uses 2

Raises the user’s Sp. Atk by two stat ranks. Raises the Speed of all allied sync pairs by two stat ranks.

Overflowing Curiosity Water Beam

Sync moveSpecialWaterPower 240

The more the target’s Sp. Def is lowered, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

1st S-Move: Team Water Rebuff ↓ 1Exclusive lucky cookie 1

Lowers the Water Type Rebuff of all opposing sync pairs by one rank the first time the user’s sync move is used each battle.

Passives and Superawakening

Rain Caller

Makes the weather rainy after using the user’s sync move.

Team Rain Coat

Protects all allied sync pairs against critical hits when the weather is rainy.

Impeding Strike 9

Lowers the target’s Speed by one stat rank when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Speed by one stat rank after using the user’s sync move targeting that opponent.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Blunting Strike 9

Lowers the target’s Attack by one stat rank when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Attack by one stat rank after using the user’s sync move targeting that opponent.

310
Rejuvenate 6

Charges the user’s move gauge by six after using its sync move.

38
S-Move: Team HP Recovery (M) 1

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.

310
Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

310
Smarty-Pants

The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move.

310
Brainpower

The more the user’s Sp. Atk is raised, the more it powers up its sync move.

310
Racing Rain 3

Quickly charges the move gauge when the weather is rainy.

38
Rain Gear 3

Reduces damage when the user is hit by an attack move while the weather is rainy.

310
Overflowing Curiosity Water Beam: Power +2535
Overflowing Curiosity Water Beam: Power +2535
Muddy Water: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Muddy Water: Power +323
Muddy Water: Accuracy +1025
Water Gun: Power +423
Sync Cure

Removes all status conditions from the user after using its sync move.

27
Team Focus Rush 1

Raises the critical-hit rate of all allied sync pairs by one stat rank after using the user’s sync move.

210
Torrential Tenacity

Prevents the user from flinching, becoming confused, or becoming trapped when the weather is rainy.

28
Brainteaser

The more the target’s Sp. Def is lowered, the more it powers up the user’s moves.

210
Sp. Atk +1024
Come Along!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Raging Rain 5

Powers up the user’s moves when the weather is rainy.

28
Refreshing Rain 1

Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy.

28
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Speed +512
HP +1012
Defense +512
Sp. Def +512
Muddy Water: Power +313
Muddy Water: Power +313
Defense +512
Water Gun: Power +413
Water Gun: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Water Gun: Power +413
Sp. Def +512
Water Gun: Power +413
Fake Tears: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

17
Stalwart

Sp. Def cannot be lowered.

15
HP +1012
Sp. Atk +512
Speed +512
Muddy Water: Accuracy +513
Muddy Water: Power +313
Muddy Water: Power +313

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