Pokemas Lab
SYNC PAIR DETAILS

Bellelba & Swoobat

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

PsychicSupportEX role: FieldWeakness: DarkUnova

Stats

HP815
Attack265
Defense357
Sp. Atk204
Sp. Def357
Speed497

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Zen Headbutt

Pokémon movePhysicalPsychicPower 61Gauge 2

Has a chance (20%) of making the target flinch.

Potion

Trainer moveStatus−Uses 2

Restores an ally’s HP by approximately 40% of its maximum HP.

Critical Shield

Trainer moveStatus−Uses 2

Applies the Critical-Hit Defense effect to the allied field of play.

Give Me Energy!

Trainer moveStatus−Uses 1

Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. Applies the Gradual Healing effect to all allied sync pairs.

Rule the Enchanted Land Psychic Impact

Sync movePhysicalPsychicPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Aggravation 1 Exclusive lucky cookie 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

Passives and Superawakening

Rules of the Enchanted Land

The user’s Defense and Sp. Def increase 20% when effects that apply only to the allied field of play are in effect. Extends the duration of the Critical-Hit Defense effect when the Critical-Hit Defense effect is applied to the allied field of play.

Allied Field Effect &Hit: Free Move Next 9

Applies the Free Move Next effect to the user when its attack move is successful while effects that apply only to the allied field of play are in effect.

Crit-Hit Defense: Physical& Special DR

Applies the Physical Damage Reduction effect and the Special Damage Reduction effect to the allied field of play when the user applies the Critical-Hit Defense effect.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Give Me Energy!: Team Critical Command 9

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s Trainer uses a move.

310
Catalytic Acceleration

Applies the Move Gauge Acceleration effect to the allied field of play after using the user’s sync move.

310
Persisting Barrier 5

Extends the duration of the Special Damage Reduction effect when the Special Damage Reduction effect is applied to the allied field of play.

310
Zen Headbutt: Aggravation 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

310
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

310
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

310
Persisting Shield 5

Extends the duration of the Physical Damage Reduction effect when the Physical Damage Reduction effect is applied to the allied field of play.

310
Rule the Enchanted Land Psychic Impact: Power +2535
Rule the Enchanted Land Psychic Impact: Power +2535
Zen Headbutt: Accuracy +1025
Zen Headbutt: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Premonition 2

Reduces damage when the user is hit by an attack move while the terrain is Psychic Terrain.

29
Take Hit: Team Sp. Atk ↑ 9

Raises the Sp. Atk of all allied sync pairs by one stat rank when the user is hit by an attack move.

210
Defense +1024
Tighten Up 9

Raises the user’s Sp. Def by one stat rank when it is hit by an attack move.

28
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

210
Critical Shield: MP Refresh 1

Has a chance (20%) of restoring one MP of the user’s move when that move is successful.

28
HP +2024
Team Beef Up 9

Raises the Attack of all allied sync pairs by one stat rank when the user is hit by an attack move.

210
Toughen Up 9

Raises the user’s Defense by one stat rank when it is hit by an attack move.

28
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
Zen Headbutt: Power +413
Speed +512
Zen Headbutt: Power +413
Zen Headbutt: Power +413
HP +1012
Zen Headbutt: Power +413
Sp. Def +512
Zen Headbutt: Power +413
Speed +512
HP +1012
Defense +512
Unbending

Defense cannot be lowered.

15
Sp. Def +512
HP +1012
Stalwart

Sp. Def cannot be lowered.

15
Attack +512
Sp. Def +512
Defense +512

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