Arc Suit Leon & Charizard
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Arc Suit Leon & Charizard
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Inferno
Leaves the target burned.
Protect
Applies the Damage Guard Next effect to the user.
Almighty Fire Blast
Activation Condition: When there is at least one burned Pokémon on the opponent’s field of play. Deactivation Condition: When there are no longer any burned Pokémon on the opponent’s field of play. Leaves the target burned.
Passion Ablaze!
Raises the user’s Sp. Atk by six stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies the Free Move Next effect to the user.
Fiery Determination Divine Fire Blast
Applies the Supereffective ↑ Next effect to the user.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Move Gauge Refresh 4 Exclusive lucky cookie 1
Has a chance (50%) of charging the user’s move gauge by one when its move is successful.
Sp. Atk ↑: Max Moves ↑ 3Exclusive lucky cookie 2
Powers up the user’s max move when its Sp. Atk is raised.
Passives and Superawakening
Flame Myth
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Fire theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Flame Judgment
Raises the Fire Type Rebuff of all allied sync pairs by one rank the first time the user enters a battle each battle. Lowers the Fire Type Rebuff of all opposing sync pairs by one rank the first time the user enters a battle each battle.
Champion Who Hears the Cheers
When the user’s sync move or max move attacks an opponent, the target becomes all opposing sync pairs. The power of sync moves or max moves affected by this passive skill is not lowered even if there are multiple targets. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: sync move or max moves.
Champion Time!
Reduces the user’s sync move countdown by three after using its max move. Increases the user’s Special Moves ↑ Next effect by three ranks after using its max move.
The Unbeatable Leon
The user’s moves never miss. Protects the user against critical hits.
Arc Suit Leon & Charizard
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Inferno
Leaves the target burned.
Protect
Applies the Damage Guard Next effect to the user.
Almighty Fire Blast
Activation Condition: When there is at least one burned Pokémon on the opponent’s field of play. Deactivation Condition: When there are no longer any burned Pokémon on the opponent’s field of play. Leaves the target burned.
Passion Ablaze!
Raises the user’s Sp. Atk by six stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies the Free Move Next effect to the user.
Fiery Determination Divine Fire Blast
Applies the Supereffective ↑ Next effect to the user.
G-Max Wildfire
Applies Fire Damage Field to the opponents’ field of play. (Fire Damage Field: The sync pairs will take Fire-type damage whenever they take an action.)
Max Guard
Applies the Damage Guard Next effect to an ally.
G-Max Wildfire
Applies Fire Damage Field to the opponents’ field of play. (Fire Damage Field: The sync pairs will take Fire-type damage whenever they take an action.)
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Move Gauge Refresh 4 Exclusive lucky cookie 1
Has a chance (50%) of charging the user’s move gauge by one when its move is successful.
Sp. Atk ↑: Max Moves ↑ 3Exclusive lucky cookie 2
Powers up the user’s max move when its Sp. Atk is raised.
Passives and Superawakening
Flame Myth
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Fire theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Flame Judgment
Raises the Fire Type Rebuff of all allied sync pairs by one rank the first time the user enters a battle each battle. Lowers the Fire Type Rebuff of all opposing sync pairs by one rank the first time the user enters a battle each battle.
Champion Who Hears the Cheers
When the user’s sync move or max move attacks an opponent, the target becomes all opposing sync pairs. The power of sync moves or max moves affected by this passive skill is not lowered even if there are multiple targets. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: sync move or max moves.
Champion Time!
Reduces the user’s sync move countdown by three after using its max move. Increases the user’s Special Moves ↑ Next effect by three ranks after using its max move.
The Unbeatable Leon
The user’s moves never miss. Protects the user against critical hits.
Sync Grid (BSB) 52 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Hit: Sync Move Boost ↑2 9 Increases the user’s Sync Move ↑ Next effect by two ranks when its attack move is successful. | 5 | 0 |
| Fire DF on Opp &Hit: Special Boost ↑1 9 Increases the user’s Special Moves ↑ Next effect by one rank when its attack move is successful while Fire Damage Field applies to the opponent’s field of play. | 4 | 0 |
| Fiery Determination Divine Fire Blast: Power +50 | 3 | 0 |
| S-Move: Fire DF Applies Fire Damage Field to the opponents’ field of play after using the user’s sync move. (Fire Damage Field: The sync pairs will take Fire-type damage whenever they take an action.) | 3 | 10 |
| Inferno: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 3 | 8 |
| Passion Ablaze!: Move: Sync Move Boost ↑4 9 Increases the user’s Sync Move ↑ Next effect by four ranks when its move is successful. | 3 | 9 |
| Sync Freebie Applies the Free Move Next effect to the user after using its sync move. | 3 | 10 |
| Burned Down (Attack ↓, Sp. Def ↓) 9 Lowers the target’s Attack and Sp. Def by one stat rank when the user’s attack move is successful against a burned opponent. | 3 | 10 |
| Scorching Sync 9 Powers up the user’s sync move when the target is burned. | 3 | 10 |
| Max Move Hit: Burn 9 Leaves the target burned when the user’s max move targeting that opponent is successful. | 3 | 10 |
| G-Max Wildfire: Power +100 | 3 | 8 |
| Fiery Determination Divine Fire Blast: Power +25 | 3 | 5 |
| Fiery Determination Divine Fire Blast: Power +25 | 3 | 5 |
| Sp. Atk +20 | 2 | 0 |
| Inferno: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Inferno: Power +2 | 2 | 3 |
| Sp. Atk +10 | 2 | 4 |
| Sunscreen 2 Reduces damage when the user is hit by an attack move while the weather is sunny. | 2 | 8 |
| Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. | 2 | 8 |
| Passion Ablaze!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Protect: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 2 | 8 |
| Protect: Brain Gain 9 Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful. | 2 | 8 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 2 | 9 |
| HP +20 | 2 | 4 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| MAX Healer 2 Restores the user’s HP by approximately 20% of its maximum HP after using its max move. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Inferno: Power +2 | 1 | 3 |
| Inferno: Power +2 | 1 | 3 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Flameproof Prevents the user from getting burned. | 1 | 5 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Inferno: Power +2 | 1 | 3 |
| Inferno: Power +2 | 1 | 3 |