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SYNC PAIR DETAILS

Sygna Suit Hilbert & Genesect

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

BugTechEX role: StrikeWeakness: FireUnova

Stats

HP820
Attack368
Defense215
Sp. Atk500
Sp. Def215
Speed441

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Metal Sound

Pokémon moveStatusSteelGauge 2

Lowers the target’s Sp. Def by two stat ranks.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Techno Blast

Pokémon moveSpecialBugPower 240Gauge 4

No additional effect.

Perfect Aim!

Trainer moveStatus−Uses 2

Raises the user’s Sp. Atk by three stat ranks. Applies the Supereffective ↑ Next effect to the user.

Aim for Victory Bug Buzz

Sync moveSpecialBugPower 240

The more the target’s Sp. Def is lowered, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Superduper 4 Exclusive lucky cookie 1

Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is super effective.

Passives and Superawakening

Bug Shift

Normal-type moves become Bug-type moves.

Paleozoic Hunting Skills Superawakening

Powers up the moves of all allied sync pairs when attacking a target with a lowered Type Rebuff. Raises the user’s Sp. Atk by three stat ranks when it enters a battle. Applies the Free Move Next effect to the user when its move is super effective.

Hilbert’s Aim

When the target’s weakness type is either Fire, Water, Electric, Ice, or Bug, lowers the target’s Type Rebuff of that type by one rank the first time the user’s attack move against that target is successful each battle.

Hilbert’s Plan

Changes the type of the user’s attack move to that of the target’s weakness when the target’s weakness type is either Fire, Water, Electric, or Ice and only for that attack.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Hilbert’s Aim

When the target’s weakness type is either Fire, Water, Electric, Ice, or Bug, lowers the target’s Type Rebuff of that type by one rank the first time the user’s attack move against that target is successful each battle.

512
Cakewalk

The more the target’s Speed is lowered, the more it powers up the user’s sync move.

510
Team Sharp Entry 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.

410
Super Slowering Hit 9

Lowers the target’s Speed by two stat ranks when the user’s move against the target is super effective.

410
Bug Enigma 9

Lowers the target’s Sp. Def by one stat rank when the user’s Bug-type move against the target is successful.

310
Super Freebie 2

Has a chance (30%) of applying the Free Move Next effect to the user when its move is super effective.

310
Metal Sound: Charging Infliction 2

Charges the user’s move gauge by two when its Pokémon uses a status move.

310
Metal Sound: Ripple Effect 9

When a move used by the user’s Pokémon lowers an opponent’s stat, lowers the same stat for all opposing sync pairs instead.

310
Brainteaser

The more the target’s Sp. Def is lowered, the more it powers up the user’s moves.

310
Static Brush 9

Leaves the target paralyzed when the user’s Electric-type attack move against it is successful.

310
Icy Touch 2

Has a chance (30%) of leaving the target frozen when the user’s Ice-type attack move against it is successful.

310
Brainpower

The more the user’s Sp. Atk is raised, the more it powers up its sync move.

310
Aim for Victory Bug Buzz: Power +2535
Aim for Victory Bug Buzz: Power +2535
Superduper Effective 1

Powers up moves that are super effective.

27
Safety Tether

Applies the Enduring effect to the user the first time its sync move is used each battle.

28
Bug Daunt 9

Lowers the target’s Sp. Atk by one stat rank when the user’s Bug-type move against the target is successful.

210
Techno Blast: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Water Crush 9

Lowers the target’s Defense by one stat rank when the user’s Water-type move against the target is successful.

210
Defense +1024
Dauntless

Sp. Atk cannot be lowered.

25
Metal Sound: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Insect Acceleration 2

Quickly charges the move gauge when the zone is a Bug Zone.

28
Sp. Atk +1024
Insect Power 1

Powers up the user’s moves when the zone is a Bug Zone.

27
Weakening Fire 9

Lowers the target’s Attack by one stat rank when the user’s Fire-type move against the target is successful.

210
Speed +1024
Dire Hit +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Def +512
Techno Blast: Power +213
Sp. Atk +512
Techno Blast: Power +213
Techno Blast: Power +213
Sp. Def +512
Lithe

Prevents the user from getting paralyzed.

15
Defense +512
Sp. Def +512
HP +1012
Escape Artist

Prevents the user from becoming trapped.

15
Perfect Aim!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Defense +512
Speed +512
Sp. Atk +512
Techno Blast: Power +213
Speed +512
Sp. Def +512
Techno Blast: Power +213
HP +1012

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