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SYNC PAIR DETAILS

Kiawe &Marowak (Alola Form)

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FireSupportWeakness: WaterAlola

Stats

HP771
Attack357
Defense357
Sp. Atk245
Sp. Def301
Speed299

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Flame Charge

Pokémon movePhysicalFirePower 36Gauge 2

Raises the user’s Speed by one stat rank.

Potion

Trainer moveStatus−Uses 2

Restores an ally’s HP by approximately 40% of its maximum HP.

Shadow Bone

Pokémon movePhysicalGhostPower 58Gauge 2

Has a chance (20%) of lowering the target’s Defense by one stat rank.

Dancing Fever!

Trainer moveStatus−Uses 2

Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by one stat rank.

Fire Dance Inferno Overdrive

Sync movePhysicalFirePower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Condition Nullification Exclusive lucky cookie 1

Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped.

Passives and Superawakening

Dashing Team 5

Has a chance (60%) of raising the Speed of all allied sync pairs by one stat rank when the user’s attack move is successful.

On a Roll 4

Raises the chance of lowering stat values with the additional effects of the user’s moves.

Quick Tempo

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Wise Entry 2

Raises the user’s Sp. Def by two stat ranks when it enters a battle.

37
Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

37
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Attack +2037
Unfortuitous 4

Has a chance (50%) of lowering one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

310
Insult to Injury

The more the target’s Defense is lowered, the more it powers up the user’s moves.

310
Focus Group 2

Has a chance (30%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user’s Pokémon uses a move.

310
Critical Healing 1

Has a chance (20%) of restoring the user’s HP when its move is a critical hit.

310
Fire Dance Inferno Overdrive: Power +2535
Fire Dance Inferno Overdrive: Power +2535
Shadow Bone: Power +422
Attack +1024
Flame Charge: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

210
Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

210
Sp. Def +522
Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

210
Defense +522
Shadow Bone: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

210
Speed +522
Dancing Fever!: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
Critical Strike 3

Powers up the user’s attacks when they become critical hits.

27
Speed +522
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Speed +512
Flame Charge: Power +312
Shadow Bone: Power +412
Flame Charge: Power +312
HP +1012
Flame Charge: Power +312
Defense +512
Defense +512
Sp. Def +512
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
HP +1012
Shadow Bone: Power +412
Speed +512
Sp. Def +512
Speed +512
Shadow Bone: Power +412
Defense +512
HP +1012
Sp. Def +512
Shadow Bone: Power +412

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