Kiawe &Marowak (Alola Form)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Flame Charge
Raises the user’s Speed by one stat rank.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Shadow Bone
Has a chance (20%) of lowering the target’s Defense by one stat rank.
Dancing Fever!
Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by one stat rank.
Fire Dance Inferno Overdrive
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Condition Nullification Exclusive lucky cookie 1
Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped.
Passives and Superawakening
Dashing Team 5
Has a chance (60%) of raising the Speed of all allied sync pairs by one stat rank when the user’s attack move is successful.
On a Roll 4
Raises the chance of lowering stat values with the additional effects of the user’s moves.
Quick Tempo
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Wise Entry 2 Raises the user’s Sp. Def by two stat ranks when it enters a battle. | 3 | 7 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 7 |
| Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Attack +20 | 3 | 7 |
| Unfortuitous 4 Has a chance (50%) of lowering one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 10 |
| Insult to Injury The more the target’s Defense is lowered, the more it powers up the user’s moves. | 3 | 10 |
| Focus Group 2 Has a chance (30%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user’s Pokémon uses a move. | 3 | 10 |
| Critical Healing 1 Has a chance (20%) of restoring the user’s HP when its move is a critical hit. | 3 | 10 |
| Fire Dance Inferno Overdrive: Power +25 | 3 | 5 |
| Fire Dance Inferno Overdrive: Power +25 | 3 | 5 |
| Shadow Bone: Power +4 | 2 | 2 |
| Attack +10 | 2 | 4 |
| Flame Charge: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 10 |
| Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Sp. Def +5 | 2 | 2 |
| Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Defense +5 | 2 | 2 |
| Shadow Bone: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 10 |
| Speed +5 | 2 | 2 |
| Dancing Fever!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Critical Strike 3 Powers up the user’s attacks when they become critical hits. | 2 | 7 |
| Speed +5 | 2 | 2 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Flame Charge: Power +3 | 1 | 2 |
| Shadow Bone: Power +4 | 1 | 2 |
| Flame Charge: Power +3 | 1 | 2 |
| HP +10 | 1 | 2 |
| Flame Charge: Power +3 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| HP +10 | 1 | 2 |
| Shadow Bone: Power +4 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Shadow Bone: Power +4 | 1 | 2 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Shadow Bone: Power +4 | 1 | 2 |