N (Anniversary 2021)& Reshiram
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Blue Flare
Has a chance (20%) of leaving the target burned.
Dire Hit +
Raises the user’s critical-hit rate by two stat ranks.
Noble Roar
Lowers the target’s Attack and Sp. Atk by one stat rank.
Truth Will Prevail!
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Sp. Atk by three stat ranks. Raises the user’s accuracy by one stat rank.
Blue Flare to Change the World
The more the target’s stats are lowered, the greater the power of this attack.
Master passive skill
Unova Flag Bearer
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Grand Entry 3 Exclusive lucky cookie 1
Raises the user’s Sp. Atk by three stat ranks when it enters a battle.
Passives and Superawakening
Extend Range
When a move used by the user’s Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets.
Piercing Blows
Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.
Mind Games 9
Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.
Sync Grid (BSB) 50 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| 1st T-Move: Sync CD ↓ 2 Reduces the user’s sync move countdown by two the first time its Trainer uses a move each battle. | 5 | 0 |
| Blue Flare: Recharging Strike 9 Charges the user’s move gauge by one when its attack move hits. If the move has the Multistrike effect tag, charges the user’s move gauge by one for each hit. | 4 | 0 |
| Superduper Effective 1 Powers up moves that are super effective. | 3 | 10 |
| Blue Flare: Pep Rally 1 Raises the Speed of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 9 |
| Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. | 3 | 10 |
| Healthy Superhit Applies the Supereffective ↑ Next effect to the user if its HP is full when it enters a battle. | 3 | 8 |
| Devastation The more the target’s Sp. Atk is lowered, the more it powers up the user’s sync move. | 3 | 8 |
| Piercing Gaze Moves never miss. | 3 | 10 |
| Noble Roar: Mind Afflicter 4 Has a chance (50%) of lowering the Sp. Atk of all opposing sync pairs by one stat rank when a status move used by the user’s Pokémon is successful. | 3 | 10 |
| Noble Roar: Might Afflicter 4 Has a chance (50%) of lowering the Attack of all opposing sync pairs by one stat rank when a status move used by the user’s Pokémon is successful. | 3 | 10 |
| Blue Flare to Change the World: Power +25 | 3 | 5 |
| Blue Flare to Change the World: Power +25 | 3 | 5 |
| Blue Flare: Power +2 | 2 | 4 |
| Blue Flare: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Blue Flare: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 2 | 8 |
| Blue Flare: Power +2 | 2 | 4 |
| Blue Flare: Power +2 | 2 | 4 |
| Speed +10 | 2 | 4 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Dire Hit +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Pecking Order The more the target’s Attack is lowered, the more it powers up the user’s sync move. | 2 | 8 |
| Defense +10 | 2 | 4 |
| Noble Roar: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Blue Flare: Accuracy +10 | 1 | 5 |
| Sp. Atk +5 | 1 | 2 |
| HP +20 | 1 | 4 |
| Blue Flare: Power +2 | 1 | 4 |
| Blue Flare: Power +2 | 1 | 4 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Truth Will Prevail!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 1 | 9 |
| Speed +5 | 1 | 2 |
| Sp. Def +10 | 1 | 4 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +10 | 1 | 4 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |