Lyra & Chikorita
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Lyra & Chikorita
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Energy Ball
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Dire Hit All
Raises the critical-hit rate of all allied sync pairs by one stat rank.
Sunny Side Up!
Raises the Attack, Sp. Atk, and Speed of all allied sync pairs by one stat rank. These stats are raised by two stat ranks instead when the weather is sunny.
Light Screen
Applies the Special Damage Reduction effect to the allied field of play.
Grass Sync Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Team Wise Entry 1 Exclusive lucky cookie 1
Raises the Sp. Def of all allied sync pairs by one stat rank when the user enters a battle.
Passives and Superawakening
Solar Shield
Status conditions cannot be inflicted on the user when the weather is sunny.
Lyra & Bayleef
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Energy Ball
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Dire Hit All
Raises the critical-hit rate of all allied sync pairs by one stat rank.
Sunny Side Up!
Raises the Attack, Sp. Atk, and Speed of all allied sync pairs by one stat rank. These stats are raised by two stat ranks instead when the weather is sunny.
Light Screen
Applies the Special Damage Reduction effect to the allied field of play.
Grass Sync Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Team Wise Entry 1 Exclusive lucky cookie 1
Raises the Sp. Def of all allied sync pairs by one stat rank when the user enters a battle.
Passives and Superawakening
Solar Shield
Status conditions cannot be inflicted on the user when the weather is sunny.
Lyra & Meganium
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Energy Ball
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Dire Hit All
Raises the critical-hit rate of all allied sync pairs by one stat rank.
Sunny Side Up!
Raises the Attack, Sp. Atk, and Speed of all allied sync pairs by one stat rank. These stats are raised by two stat ranks instead when the weather is sunny.
Light Screen
Applies the Special Damage Reduction effect to the allied field of play.
Heart of Gold Leaf Storm
The more the user’s stats are raised, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Team Wise Entry 1 Exclusive lucky cookie 1
Raises the Sp. Def of all allied sync pairs by one stat rank when the user enters a battle.
Passives and Superawakening
Solar Shield
Status conditions cannot be inflicted on the user when the weather is sunny.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Healing Sun 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is sunny. | 3 | 8 |
| Solarize Makes the weather sunny after using the user’s sync move. | 3 | 10 |
| Dire Hit All: Critical Squad 1 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 7 |
| Soup Up 2 Has a chance (30%) of raising the user’s Sp. Atk by one stat rank when it is hit by an attack move. | 3 | 6 |
| Sunny Side Up!: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. | 3 | 10 |
| Revenge Boost 3 Has a chance (40%) of charging the user’s move gauge by one when the user is hit by an attack move. | 3 | 10 |
| Solar Flare 5 Powers up the user’s sync move when the weather is sunny. | 3 | 7 |
| Light Screen: Force Field 4 Has a chance (50%) of raising the Sp. Def of all allied sync pairs by one stat rank when the user’s Pokémon uses a move. | 3 | 8 |
| Heart of Gold Leaf Storm: Power +25 | 3 | 5 |
| Heart of Gold Leaf Storm: Power +25 | 3 | 5 |
| Sunny Side Up!: Team Brain Gain 9 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful. | 3 | 5 |
| Sunny Side Up!: BOGO 9 Applies the Free Move Next effect to the user when its move is successful. | 3 | 5 |
| Energy Ball: Power +5 | 2 | 2 |
| Energy Ball: Power +5 | 2 | 2 |
| Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. | 2 | 8 |
| Sp. Def +10 | 2 | 4 |
| Speed +10 | 2 | 4 |
| Charging Sun 5 Powers up the user’s moves when the weather is sunny. | 2 | 10 |
| Energy Ball: Power +5 | 2 | 2 |
| Defense +10 | 2 | 4 |
| HP +50 | 2 | 10 |
| Defense +5 | 2 | 3 |
| Light Screen: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 6 |
| Light Screen: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 6 |
| First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 2 | 3 |
| Team Swift Reaction 9 Raises the Speed of all allied sync pairs by one stat rank when the user is hit by an attack move. | 2 | 3 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 3 |
| Energy Ball: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Energy Ball: Power +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Dire Hit All: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Sp. Atk +5 | 1 | 2 |
| Sunny Side Up!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Sp. Def +5 | 1 | 2 |
| Energy Ball: Power +5 | 1 | 2 |
| Energy Ball: Power +5 | 1 | 2 |
| Team Toughen Up 4 Has a chance (50%) of raising the Defense of all allied sync pairs by one stat rank when the user is hit by an attack move. | 1 | 10 |
| Defense +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Light Screen: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Defense +20 | 1 | 0 |
| Sp. Def +20 | 1 | 0 |