Sygna Suit Ghetsis &Chien-Pao (Tera Type: Ice)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Sygna Suit Ghetsis &Chien-Pao (Tera Type: Ice)
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Protect
Applies the Damage Guard Next effect to the user.
X Evasion
Raises the user’s evasiveness by two stat ranks.
Icerend Icicle Crash
Activation Condition: When your team’s sync pair uses a sync move once. Deactivation Condition: When this move is used. Never misses. Makes the target flinch. The power of this move is not lowered even if there are multiple targets.
Exactly as I Expected!
Reduces the user’s sync move countdown by one. Raises the user’s Attack by six stat ranks. Raises the user’s critical-hit rate by three stat ranks.
Biting Freeze of Hatred Tera Blast
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Opp Defense ↓: S-Moves ↑ 4Exclusive lucky cookie 1
Powers up the user’s sync move when the target’s Defense is lowered.
Passives and Superawakening
Unova Rush
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Unova theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Freeze the World Superawakening
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Turns the field of play’s zone into an Ice Zone the first time the user’s sync move is used each battle. (An Ice Zone powers up Ice-type attacks.) Extends the duration of the Ice Zone when the zone turns into an Ice Zone while the user is on the field.
Debut: Ice S-Tera
The user Sync Terastallizes into Ice type the first time it enters a battle each battle.
Vindictiveness of a Coldhearted Loser
Reduces the MP for the user’s X Evasion by one and grants all of the following effects after your team’s sync pair uses their sync move: Raises the user’s evasiveness by two stat ranks. Increases the user’s Physical Moves ↑ Next effect by two ranks.
1st S-Move: Team Physical Break
Applies the Physical Move Break effect to all opposing sync pairs the first time the user’s sync move is used each battle.
Sygna Suit Ghetsis &Chien-Pao (Tera Type: Ice) (Terastal Form)
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Protect
Applies the Damage Guard Next effect to the user.
X Evasion
Raises the user’s evasiveness by two stat ranks.
Icerend Icicle Crash
Activation Condition: When your team’s sync pair uses a sync move once. Deactivation Condition: When this move is used. Never misses. Makes the target flinch. The power of this move is not lowered even if there are multiple targets.
Exactly as I Expected!
Reduces the user’s sync move countdown by one. Raises the user’s Attack by six stat ranks. Raises the user’s critical-hit rate by three stat ranks.
Biting Freeze of Hatred Tera Blast
No additional effect.
Chalcedony Tera Blast
Lowers the target’s Attack by two stat ranks. The power of this move is not lowered even if there are multiple targets.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Opp Defense ↓: S-Moves ↑ 4Exclusive lucky cookie 1
Powers up the user’s sync move when the target’s Defense is lowered.
Passives and Superawakening
Unova Rush
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Unova theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Freeze the World Superawakening
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Turns the field of play’s zone into an Ice Zone the first time the user’s sync move is used each battle. (An Ice Zone powers up Ice-type attacks.) Extends the duration of the Ice Zone when the zone turns into an Ice Zone while the user is on the field.
Sword Clad in Hatred and Snow
Increases the amount of damage an opponent takes from physical attack moves, physical sync moves, and physical max moves. Lowers the Defense of all opposing sync pairs by four stat ranks when the user Sync Terastallizes.
Vindictiveness of a Coldhearted Loser
Reduces the MP for the user’s X Evasion by one and grants all of the following effects after your team’s sync pair uses their sync move: Raises the user’s evasiveness by two stat ranks. Increases the user’s Physical Moves ↑ Next effect by two ranks.
1st S-Move: Team Physical Break
Applies the Physical Move Break effect to all opposing sync pairs the first time the user’s sync move is used each battle.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| P-Moves & S-Moves Crit Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move. | 5 | 10 |
| Adrenaline 2 Reduces the sync move countdown by two the first time the user’s sync move is used each battle. | 5 | 10 |
| Discombobulate 9 Lowers the target’s accuracy by one stat rank when the user’s attack move against it is successful. | 4 | 10 |
| Team S-Move: Physical Boost ↑1 9 Increases the user’s Physical Moves ↑ Next effect by one rank after your team’s sync pair uses their sync move. | 4 | 10 |
| Enfeeble 2 Lowers the Defense of all opposing sync pairs by two stat ranks when the user enters a battle. | 3 | 10 |
| Sharpened Body 3 Powers up the user’s moves when its Attack is raised. | 3 | 10 |
| Protect: Mighty Physical Boost 9 Increases the user’s Physical Moves ↑ Next effect by two ranks when its move is successful. | 3 | 10 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| Evasive Sync-Up 9 Powers up the user’s sync move when its evasiveness is raised. | 3 | 10 |
| Move: MG ↑2 9 Charges the user’s move gauge by two when its move is successful. | 3 | 10 |
| Piercing Gaze Moves never miss. | 3 | 10 |
| Biting Freeze of Hatred Tera Blast: Power +25 | 3 | 5 |
| Biting Freeze of Hatred Tera Blast: Power +25 | 3 | 5 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Icerend Icicle Crash: Power +2 | 2 | 3 |
| Icerend Icicle Crash: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Attack Trap 9 Leaves the target trapped when the user’s attack move against it is successful. | 2 | 8 |
| Chalcedony Tera Blast: Power +2 | 2 | 3 |
| Protect: Catalytic Kick 9 Applies the Move Gauge Acceleration effect to the allied field of play when the user’s move is successful. | 2 | 7 |
| Opp Fail: Physical Boost ↑1 9 Increases the user’s Physical Moves ↑ Next effect by one rank when an opponent’s attack move targeting the user misses. | 2 | 7 |
| Sync Regen Applies the Gradual Healing effect to the user after using its sync move. | 2 | 7 |
| Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | 2 | 8 |
| Chalcedony Tera Blast: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Attack +10 | 2 | 4 |
| Exactly as I Expected!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Agile Entry 1 Raises the user’s evasiveness by one stat rank when it enters a battle. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Icerend Icicle Crash: Power +2 | 1 | 3 |
| Icerend Icicle Crash: Power +2 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Chalcedony Tera Blast: Power +2 | 1 | 3 |
| Chalcedony Tera Blast: Power +2 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Chalcedony Tera Blast: Power +2 | 1 | 3 |
| Chalcedony Tera Blast: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Headstrong Attack cannot be lowered. | 1 | 5 |
| Icerend Icicle Crash: Power +2 | 1 | 3 |
| Icerend Icicle Crash: Power +2 | 1 | 3 |