Pokemas Lab
SYNC PAIR DETAILS

Crasher Wake & Floatzel

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

WaterTechWeakness: GrassSinnoh

Stats

HP675
Attack324
Defense210
Sp. Atk324
Sp. Def222
Speed596

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Waterfall

Pokémon movePhysicalWaterPower 54Gauge 2

Has a chance (20%) of making the target flinch.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Water Pulse

Pokémon moveSpecialWaterPower 56Gauge 2

Has a chance (20%) of leaving the target confused.

CRASH!

Trainer moveStatus−Uses 2

Raises the user’s Attack by three stat ranks. Raises the user’s Sp. Atk by one stat rank.

Crashdown Aqua Jet

Sync movePhysicalWaterPower 240

This attack’s power increases when the target is flinching.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Rain Gear 2 Exclusive lucky cookie 1

Reduces damage when the user is hit by an attack move while the weather is rainy.

Passives and Superawakening

Racing Rain 2

Quickly charges the move gauge when the weather is rainy.

Aggravation 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Foul Fighting 3

Powers up the user’s moves against targets that are flinching, confused, or trapped.

39
Shower Power 5

Powers up the user’s sync move when the weather is rainy.

39
CRASH!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Sharp Entry 1

Raises the user’s critical-hit rate by one stat rank when it enters a battle.

310
Racing Rain 1

Quickly charges the move gauge when the weather is rainy.

38
Aggravation 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

310
Raging Rain 3

Powers up the user’s moves when the weather is rainy.

310
Interference Sync 5

Powers up the user’s sync move against targets that are flinching, confused, or trapped.

37
Crashdown Aqua Jet: Power +2535
Crashdown Aqua Jet: Power +2535
Waterfall: Power +423
Waterfall: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Attack +2027
Sp. Atk +522
Water Pulse: Power +423
CRASH!: Ramp Up 1

Raises the user’s Sp. Atk by one stat rank when its move is successful.

29
Attack +522
Waterfall: Power +423
Dire Hit +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Water Pulse: Power +423
Water Pulse: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Atk +2027
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
Sp. Def +512
Waterfall: Power +413
Waterfall: Power +413
Unflappable

Prevents the user from flinching.

15
HP +1012
Haste

Speed cannot be lowered.

15
Sp. Def +512
Water Pulse: Power +413
Speed +512
Flameproof

Prevents the user from getting burned.

15
Defense +512
Waterfall: Power +413
Sp. Atk +512
HP +1012
Speed +512
Water Pulse: Power +413
Water Pulse: Power +413
Clearheaded

Prevents the user from becoming confused.

15

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