May (Champion)& Kyogre
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
May (Champion)& Kyogre
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Origin Pulse
No additional effect.
Thunder
Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed.
Blue Origin Pulse
Activation Condition: When the weather turns EX rainy. Deactivation Condition: When the weather condition is no longer EX rainy. Makes the target flinch.
Starry Sky of Glory!
Increases the Sync Move ↑ Next effect of an ally by four ranks. Increases the user’s Sync Move ↑ Next effect by four ranks.
Storm-Summoning Seas Origin Pulse
No additional effect.
Master passive skill
Hoenn Spirit
Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Shower Power 4 Exclusive lucky cookie 1
Powers up the user’s sync move when the weather is rainy.
Passives and Superawakening
Blue Power Awakening
Become Primal Kyogre until the end of battle the first time the user enters a battle each battle.
Hoenn Blessing
Charges the user’s move gauge by one when its attack move hits while the weather is rainy. Increases the user’s Sync Move ↑ Next effect by one rank when its attack move hits while the weather is rainy.
Sure Hit | P-Moves & S-Moves Crit
The user’s moves never miss. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move.
May (Champion)& Primal Kyogre
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Origin Pulse
No additional effect.
Thunder
Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed.
Blue Origin Pulse
Activation Condition: When the weather turns EX rainy. Deactivation Condition: When the weather condition is no longer EX rainy. Makes the target flinch.
Starry Sky of Glory!
Increases the Sync Move ↑ Next effect of an ally by four ranks. Increases the user’s Sync Move ↑ Next effect by four ranks.
Storm-Summoning Seas Origin Pulse
No additional effect.
Master passive skill
Hoenn Spirit
Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Shower Power 4 Exclusive lucky cookie 1
Powers up the user’s sync move when the weather is rainy.
Passives and Superawakening
Primordial Ocean of Myths
Grants all of the following effects when the user’s Kyogre becomes Primal Kyogre: Reduces the user’s sync move countdown by three. Makes the weather EX rainy. Raises the user’s Sp. Atk by six stat ranks.
Hoenn Blessing
Charges the user’s move gauge by one when its attack move hits while the weather is rainy. Increases the user’s Sync Move ↑ Next effect by one rank when its attack move hits while the weather is rainy.
Sure Hit | P-Moves & S-Moves Crit
The user’s moves never miss. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move.
Sync Grid (BSB) 50 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Adrenaline 2 Reduces the sync move countdown by two the first time the user’s sync move is used each battle. | 5 | 0 |
| Flood Alert 3 Extends the duration of rainy weather when the weather turns rainy while the user is on the field. | 4 | 0 |
| Weathered Warrior 3 Powers up the user’s moves and sync move when weather conditions are in effect. | 3 | 10 |
| Super Rain 4 Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its Pokémon uses a move while the weather is rainy. | 3 | 9 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 9 |
| Thunder: Twofer 9 Applies the Free Move Next effect to the user when its Pokémon uses a move. | 3 | 10 |
| Mind Games 9 Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Brainpower The more the user’s Sp. Atk is raised, the more it powers up its sync move. | 3 | 10 |
| 1st S-Move: Special Boost 2 Increases the user’s Special Moves ↑ Next effect by two ranks the first time its sync move is used each battle. | 3 | 10 |
| Rainy: Team S-Moves ↑ 3 Powers up the sync moves of all allied sync pairs when the weather is rainy. | 3 | 9 |
| Storm-Summoning Seas Origin Pulse: Power +25 | 3 | 5 |
| Storm-Summoning Seas Origin Pulse: Power +25 | 3 | 5 |
| Sp. Atk +10 | 2 | 4 |
| Origin Pulse: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Origin Pulse: Power +4 | 2 | 4 |
| Thunder: Hostile Environment 3 Raises the chance of inflicting status conditions with the additional effects of moves. | 2 | 8 |
| Thunder: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Thunder: Superduper Effective 9 Powers up moves that are super effective. | 2 | 8 |
| Blue Origin Pulse: Power +4 | 2 | 4 |
| Water Guard Reduces damage when the user is attacked by Water-type moves. | 2 | 8 |
| Starry Sky of Glory!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| EX Rain: Fire P-, S-, Max Moves DR 5 Reduces the following Fire-type damage the user takes when the weather is EX rainy: - Moves - Sync moves - Max moves | 2 | 9 |
| Refreshing Rain 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | 2 | 8 |
| Racing Rain 2 Quickly charges the move gauge when the weather is rainy. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Origin Pulse: Power +4 | 1 | 4 |
| Origin Pulse: Power +4 | 1 | 4 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Thunder: Power +4 | 1 | 4 |
| Thunder: Power +4 | 1 | 4 |
| Thunder: Power +4 | 1 | 4 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Blue Origin Pulse: Power +4 | 1 | 4 |
| Blue Origin Pulse: Power +4 | 1 | 4 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |