Kukui &Lycanroc (Midday Form)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-14
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Rock Tomb
Lowers the target’s Speed by one stat rank.
Accelerock
No additional effect.
Woo! Refreshing!
Restores three MP of the user’s moves that have the quick move effect tag. Raises the user’s Attack by two stat ranks.
Leer
Lowers the target’s Defense by one stat rank.
Island Splintered Stormshards
Removes the Physical and Special Damage Reduction effects from the opponents’ field of play.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Slo-pponent Sync 4 Exclusive lucky cookie 1
Powers up the user’s sync move when the target’s Speed is lowered.
Passives and Superawakening
Surging Sand 5
Powers up the user’s moves during a sandstorm.
Unflappable
Prevents the user from flinching.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Rock Tomb: Power +4 | 3 | 3 |
| Rock Tomb: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 3 | 5 |
| Sand Blaster 5 Powers up the user’s sync move during a sandstorm. | 3 | 8 |
| Attack +20 | 3 | 7 |
| Speed +10 | 3 | 4 |
| Power Flux 3 The fuller the move gauge when moves are selected, the more this powers up moves. | 3 | 10 |
| Attack +20 | 3 | 10 |
| Accelerock: Staggering 5 Has a chance (60%) of making the target flinch when the user’s attack move against it is successful. | 3 | 13 |
| Island Splintered Stormshards: Power +25 | 3 | 5 |
| Island Splintered Stormshards: Power +25 | 3 | 5 |
| Berserker 2 Raises the user’s Attack by two stat ranks when its move is successful. | 3 | 5 |
| Critical Infliction 9 Raises the user’s critical-hit rate by one stat rank when its Pokémon uses a status move. | 3 | 5 |
| Rock Tomb: Power +4 | 2 | 3 |
| Sp. Def +10 | 2 | 5 |
| Rock Tomb: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 5 |
| Speed +10 | 2 | 4 |
| Cakewalk The more the target’s Speed is lowered, the more it powers up the user’s sync move. | 2 | 8 |
| Surging Sand 5 Powers up the user’s moves during a sandstorm. | 2 | 9 |
| Soothing Sand 1 Restores the user’s HP whenever its Pokémon takes an action during a sandstorm. | 2 | 7 |
| Accelerock: Power +6 | 2 | 3 |
| Sands of Time 2 Quickly charges the move gauge during a sandstorm. | 2 | 8 |
| Defense +10 | 2 | 4 |
| Hunter’s Instinct The more the target’s Speed is lowered, the more it powers up the user’s moves. | 2 | 8 |
| Fanfare 1 Raises the Attack of all allied sync pairs by one stat rank after using the user’s sync move. | 2 | 5 |
| Rock Tomb: Trip Up 9 Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | 2 | 3 |
| Trip Wire 2 Lowers the Speed of all opposing sync pairs by two stat ranks when the user enters a battle. | 2 | 3 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Accelerock: Power +6 | 1 | 3 |
| Rock Tomb: Power +4 | 1 | 3 |
| Accelerock: Power +6 | 1 | 3 |
| HP +10 | 1 | 2 |
| Accelerock: Power +6 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Leer: Move Gauge Refresh 4 Has a chance (50%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Shifting Sand Raises the user’s evasiveness by one stat rank during a sandstorm. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Rock Tomb: Power +4 | 1 | 3 |
| Accelerock: Power +6 | 1 | 3 |
| Rock Tomb: Power +4 | 1 | 3 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 3 |
| HP +10 | 1 | 2 |
| Unbending Defense cannot be lowered. | 1 | 3 |
| Sp. Def +10 | 1 | 5 |
| Woo! Refreshing!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| HP +20 | 1 | 5 |
| Attack +20 | 1 | 0 |
| HP +40 | 1 | 0 |