Sygna Suit Lyra & Celebi
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Grassy Glide
Will not consume the move gauge when the terrain is Grassy Terrain.
Dire Hit All +
Raises the critical-hit rate of all allied sync pairs by two stat ranks.
Grassy Terrain
Turns the field of play’s terrain into Grassy Terrain.
Voice of the Forest!
Raises an ally’s Attack and Sp. Atk by two stat ranks. Applies the Gradual Healing effect to an ally.
Time-Transcending Magical Leaf
This attack’s power increases when the terrain is Grassy Terrain.
Master passive skill
Johto Pride
Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Johto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Hassling Hit 9
Leaves the target flinching, confused, and trapped when the user’s attack move against it is successful.
Ruthless 9
Lowers one of the target’s following stats by two stat ranks at random when the user’s attack move is successful against a flinching, confused, or trapped opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Turbo Turf 2
Quickly charges the move gauge when the terrain is Grassy Terrain.
Sync Grid (BSB) 50 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| 1st Hit: Grassy Terrain& Extension 3 Turns the field of play’s terrain into Grassy Terrain the first time the user’s attack move is successful each battle. Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | 5 | 0 |
| Grassy Terrain Hit: Team Physical Boost ↑1 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s attack move is successful while the terrain is Grassy Terrain. | 4 | 0 |
| Stationary Target 3 Powers up the user’s moves when the target is trapped. | 3 | 10 |
| Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. | 3 | 10 |
| Voice of the Forest!: Mighty Friend 9 When the user’s move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank. | 3 | 10 |
| Defense Crush 4 Has a chance (50%) of lowering the target’s Defense by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Grassy Terrain: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Mind Games 4 Has a chance (50%) of lowering the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Confusion Synergy 3 Powers up the user’s moves when the target is confused. | 3 | 8 |
| Power Play The more the target’s stats are lowered, the more it powers up the user’s sync move. | 3 | 10 |
| Time-Transcending Magical Leaf: Power +25 | 3 | 5 |
| Time-Transcending Magical Leaf: Power +25 | 3 | 5 |
| Grassy Glide: Power +3 | 2 | 3 |
| Attack +20 | 2 | 7 |
| Fierce Entry 2 Raises the user’s Attack by two stat ranks when it enters a battle. | 2 | 10 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Speed +20 | 2 | 7 |
| Voice of the Forest!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Verdant Immunity Status conditions cannot be inflicted on the user when the terrain is Grassy Terrain. | 2 | 8 |
| HP +30 | 2 | 5 |
| Verdant Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. | 2 | 8 |
| Grassy Glide: Power +3 | 2 | 3 |
| Sp. Atk +20 | 2 | 7 |
| Grand Entry 2 Raises the user’s Sp. Atk by two stat ranks when it enters a battle. | 2 | 10 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Grassy Glide: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Grassy Glide: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Dire Hit All +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Grassy Terrain: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Grassy Glide: Power +3 | 1 | 3 |
| Grassy Glide: Power +3 | 1 | 3 |