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SYNC PAIR DETAILS

Lyra (Summer 2020)& Jigglypuff

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FairyStrikeEX role: SprintWeakness: SteelJohto

Stats

HP973
Attack553
Defense168
Sp. Atk500
Sp. Def168
Speed246

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Dazzling Gleam

Pokémon moveSpecialFairyPower 60Gauge 2

No additional effect.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Play Rough

Pokémon movePhysicalFairyPower 133Gauge 3

Has a chance (10%) of lowering the target’s Attack by one stat rank.

Solo Act!

Trainer moveStatus−Uses 2

Charges the user’s move gauge by two. Charges the user’s move gauge by four instead when it is asleep. Raises the user’s Attack and Sp. Atk by one stat rank. Raises the user’s Attack and Sp. Atk by two stat ranks instead when it is asleep. When the user is asleep, restores its HP by approximately 40% of its maximum HP. When the user is asleep, removes the asleep condition from it.

Cute Factor Disarming Voice

Sync moveSpecialFairyPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Clock Out

Puts the target to sleep when a sync move targeting an opponent is successful.

Mad Strength 2

Has a chance (30%) of raising the user’s Attack by one stat rank when its attack move is successful.

Mind Swell 2

Has a chance (30%) of raising the user’s Sp. Atk by one stat rank when its Pokémon uses a move.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Play Rough: Accuracy +1038
Play Rough: Power +334
Pressure Cooker 4

Has a chance (50%) of reducing the user’s sync move countdown by one when it is in a pinch. This effect can activate only once per battle.

38
Good Night-mare 5

Powers up the user’s moves when the target is asleep.

310
Cute Factor Disarming Voice: Power +2535
Play Rough: On a Roll 4

Raises the chance of lowering stat values with the additional effects of the user’s moves.

310
Cute Factor Disarming Voice: Power +2535
Dazzling Gleam: Critical Strike 3

Powers up the user’s attacks when they become critical hits.

37
Cute Factor Disarming Voice: Power +2535
Cute Factor Disarming Voice: Power +2535
Play Rough: Power +324
Play Rough: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

26
Play Rough: Power +324
Dazzling Gleam: Power +423
Dazzling Gleam: Power +423
Sp. Def +2027
Fast-Track 2

Has a chance (30%) of raising the user’s Speed by one stat rank when its Pokémon uses a move.

26
Attack +2027
Rude Awakening 5

Powers up the user’s sync move when the target is asleep.

28
Sp. Def +522
Dire Hit +: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
Solo Act!: Master Healer 6

Increases the amount of HP restored by the user’s healing moves.

210
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Attack +512
Attack +512
Play Rough: Power +213
Play Rough: Power +213
Play Rough: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

16
Play Rough: Power +314
HP +1012
Dazzling Gleam: Power +413
Sp. Atk +1014
Dazzling Gleam: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

16
Dazzling Gleam: Power +413
Dazzling Gleam: Power +413
Defense +512
Defense +512
Solo Act!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Defense +512
HP +1012
Sp. Atk +512
Solo Act!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Sp. Def +512

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