Calem & Fennekin
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Heat Wave
Has a chance (10%) of leaving the target burned.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Psybeam
Has a chance (10%) of leaving the target confused.
Battle Beside You!
Raises the user’s accuracy by one stat rank. Raises the user’s critical-hit rate by three stat ranks. Applies the Free Move Next effect to the user.
Friendly Rivalry Fire Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Superduper Effective 5
Powers up moves that are super effective.
Super Interference 4
Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user’s moves.
Healthy Superhit
Applies the Supereffective ↑ Next effect to the user if its HP is full when it enters a battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Friendly Rivalry Fire Beam: Power +25 | 3 | 5 |
| Burn Synergy 3 Powers up the user’s moves when the target is burned. | 3 | 10 |
| Friendly Rivalry Fire Beam: Power +25 | 3 | 5 |
| Scorching Sync 5 Powers up the user’s sync move when the target is burned. | 3 | 10 |
| Super Interference 1 Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user’s moves. | 3 | 10 |
| Baffle Buff 3 Powers up the user’s moves when the target is confused. Powers up the user’s sync move when the target is confused. | 3 | 10 |
| Battle Beside You!: Ramp Up 1 Raises the user’s Sp. Atk by one stat rank when its move is successful. | 3 | 10 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 3 | 10 |
| Friendly Rivalry Fire Beam: Power +25 | 3 | 5 |
| Friendly Rivalry Fire Beam: Power +25 | 3 | 5 |
| Heat Wave: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Heat Wave: Accuracy +5 | 2 | 3 |
| Heat Wave: Super Freebie 2 Has a chance (30%) of applying the Free Move Next effect to the user when its move is super effective. | 2 | 7 |
| Heat Wave: Accuracy +5 | 2 | 3 |
| X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Psybeam: Power +3 | 2 | 3 |
| Psybeam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Charging Confusion 4 Has a chance (50%) of charging the user’s move gauge by two when its attack move is successful against a confused opponent. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| Battle Beside You!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Power Reserves 3 Powers up the user’s moves when it is in a pinch. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Heat Wave: Power +3 | 1 | 3 |
| Heat Wave: Power +3 | 1 | 3 |
| Heat Wave: Power +3 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Heat Wave: Power +3 | 1 | 3 |
| Heat Wave: Power +3 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Psybeam: Power +3 | 1 | 3 |
| Psybeam: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Psybeam: Power +3 | 1 | 3 |
| Psybeam: Power +3 | 1 | 3 |