Pokemas Lab
SYNC PAIR DETAILS

Hilda &Tornadus (Incarnate Forme)

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FlyingFieldEX role: SupportWeakness: IceUnova

Stats

HP830
Attack495
Defense222
Sp. Atk515
Sp. Def245
Speed459

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Bleakwind Storm

Pokémon moveSpecialFlyingPower 214Gauge 4

Never misses when the weather is rainy. Has a chance (30%) of lowering the target’s Speed by one stat rank.

Super Effective ↑

Trainer moveStatus−Uses 2

Applies the Supereffective ↑ Next effect to an ally.

Harsh Winter Bleakwind Storm

Buddy moveSpecialFlyingPower 300Gauge 2Uses 2

Activation Condition: When the user’s Sp. Atk is raised. Deactivation Condition: When the user’s Sp. Atk is not raised. Never misses when the weather is rainy. Lowers the target’s Speed by three stat ranks. Leaves the target confused. The power of this move is not lowered even if there are multiple targets. Applies the Critical-Hit Defense effect to the allied field of play.

Blow Them Away!

Trainer moveStatus−Uses 1

Raises an ally’s Sp. Atk by four stat ranks. Raises an ally’s critical-hit rate by three stat ranks. Applies the Free Move Next effect to an ally. Increases the Special Moves ↑ Next effect of an ally by two ranks.

Thunder-Rivaling Winds Flying Beam

Sync moveSpecialFlyingPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Battle Enthusiast’s Whirlwind

Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Reduces the user’s sync move countdown by one the first time its sync move is used each battle. Turns the field of play’s zone into an EX Flying Zone the first time the user’s attack move is successful each battle. (An EX Flying Zone powers up Flying-type attacks.)

Changing Seasons Incarnate

Raises the Sp. Def of all allied sync pairs by one stat rank when the user’s attack move is successful. Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.

Recharging Strike 9

Charges the user’s move gauge by one when its attack move hits. If the move has the Multistrike effect tag, charges the user’s move gauge by one for each hit.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Dashing Team 9

Raises the Speed of all allied sync pairs by one stat rank when the user’s attack move is successful.

39
Furious Brain

The more the user’s Sp. Atk is raised, the more it powers up the user’s moves.

310
Flying Zone Extension 3

Extends the duration of the Flying Zone when the zone turns into a Flying Zone while the user is on the field.

310
Piercing Gaze

Moves never miss.

310
1st S-Move: Team Special Boost 2

Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks the first time the user’s sync move is used each battle.

310
Cakewalk

The more the target’s Speed is lowered, the more it powers up the user’s sync move.

310
Grand Entry 2

Raises the user’s Sp. Atk by two stat ranks when it enters a battle.

39
Status Immunity

Status conditions cannot be inflicted on the user.

310
Thunder-Rivaling Winds Flying Beam: Power +2535
Thunder-Rivaling Winds Flying Beam: Power +2535
Sp. Atk +1024
Bleakwind Storm: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Bleakwind Storm: Power +223
Harsh Winter Bleakwind Storm: Power +223
Barrel Roll 2

Reduces damage when the user is hit by an attack move while the zone is a Flying Zone.

28
Aerial Acceleration 2

Quickly charges the move gauge when the zone is a Flying Zone.

28
Harsh Winter Bleakwind Storm: Power +223
Super Effective ↑: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Bleakwind Storm: Accuracy +1025
Bleakwind Storm: On a Roll 1

Raises the chance of lowering stat values with the additional effects of the user’s moves.

28
Blow Them Away!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Speed +512
HP +1012
Bleakwind Storm: Power +213
Bleakwind Storm: Power +213
Sp. Def +512
Defense +512
Sp. Atk +512
Dauntless

Sp. Atk cannot be lowered.

15
Harsh Winter Bleakwind Storm: Power +213
Harsh Winter Bleakwind Storm: Power +213
Sp. Def +512
Defense +512
Sp. Atk +512
Speed +512
Harsh Winter Bleakwind Storm: Power +213
Harsh Winter Bleakwind Storm: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
HP +1012
Bleakwind Storm: Accuracy +1015
Bleakwind Storm: Power +213
Bleakwind Storm: Power +213

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