Erika (Holiday 2020)& Comfey
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Vine Whip
No additional effect.
X Regen All
Applies the Gradual Healing effect to all allied sync pairs.
Draining Kiss
The more damage dealt to the target, the more it restores the user’s HP.
Lei Up!
Restores the HP of all allied sync pairs by approximately 40% of their maximum HP. Returns lowered stats of all allied sync pairs to normal. Raises the Defense of all allied sync pairs by one stat rank.
Merry and Bright Dazzling Gleam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Healing Hand 2
Has a chance (30%) of removing all status conditions from all allied sync pairs when the user’s Pokémon uses a move.
Stamina Reserves 6
Charges the user’s move gauge by six the first time it is in a pinch each battle.
Quick Cure
Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Healing Hand 2 Has a chance (30%) of removing all status conditions from all allied sync pairs when the user’s Pokémon uses a move. | 3 | 10 |
| Tighten Up 4 Has a chance (50%) of raising the user’s Sp. Def by one stat rank when it is hit by an attack move. | 3 | 10 |
| Mad Strength 4 Has a chance (50%) of raising the user’s Attack by one stat rank when its attack move is successful. | 3 | 10 |
| Lei Up!: Shared Fortune 2 Raises one of the following stats of all allied sync pairs by two stat ranks at random when the user’s move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 12 |
| Vine Whip: Move Gauge Refresh 1 Has a chance (20%) of charging the user’s move gauge by one when its move is successful. | 3 | 6 |
| HP Advantage 5 The larger the user’s percentage of remaining HP, the more it powers up the user’s moves. | 3 | 10 |
| Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. | 3 | 10 |
| Impatient 1 Has a chance (20%) of reducing the user’s sync move countdown by one when it is hit by an attack move. | 3 | 12 |
| Merry and Bright Dazzling Gleam: Power +25 | 3 | 5 |
| Merry and Bright Dazzling Gleam: Power +25 | 3 | 5 |
| Draining Kiss: Power +4 | 2 | 4 |
| Draining Kiss: Power +4 | 2 | 4 |
| HP +20 | 2 | 4 |
| Speed +10 | 2 | 4 |
| Vine Whip: Power +4 | 2 | 4 |
| Defense +10 | 2 | 4 |
| Vine Whip: Power +4 | 2 | 4 |
| Vine Whip: Power +4 | 2 | 4 |
| Vine Whip: Move Gauge Refresh 1 Has a chance (20%) of charging the user’s move gauge by one when its move is successful. | 2 | 6 |
| Draining Kiss: Power +4 | 2 | 4 |
| Sp. Def +20 | 2 | 7 |
| Draining Kiss: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Draining Kiss: Power +4 | 1 | 4 |
| Draining Kiss: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Draining Kiss: Power +4 | 1 | 4 |
| Attack +5 | 1 | 2 |
| Vine Whip: Power +4 | 1 | 4 |
| Sp. Atk +5 | 1 | 2 |
| X Regen All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Vine Whip: Power +4 | 1 | 4 |
| Vine Whip: Move Gauge Refresh 1 Has a chance (20%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Vine Whip: Power +4 | 1 | 4 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Draining Kiss: Power +4 | 1 | 4 |
| Lei Up!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |