Pokemas Lab
SYNC PAIR DETAILS

Korrina & Hawlucha

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FightingSupportEX role: FieldWeakness: IceKalos

Stats

HP812
Attack212
Defense349
Sp. Atk194
Sp. Def334
Speed395

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Low Sweep

Pokémon movePhysicalFightingPower 36Gauge 2

Lowers the target’s Speed by one stat rank.

Kalos Solidarity

Trainer moveStatus−Gauge 2Uses 2

Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Kalos Circle (Defensive) to the allied field of play. Kalos Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Kalos theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)

Mini Potion All

Trainer moveStatus−Uses 2

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.

My Big Appearance!

Trainer moveStatus−Uses 1

Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by two stat ranks.

Nimble Finishing Leap Fighting Impact

Sync movePhysicalFightingPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Let’s Give It All We’ve Got!

Powers up the Fighting-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play.

The Evolution Fighter! Superawakening

Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Applies Kalos Circle (Defensive) to the allied field of play the first time the user’s sync move is used each battle. Extends the duration of Kalos Circle (Defensive) when Kalos Circle (Defensive) is applied to the allied field of play.

Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

Team Triage Tank 9

Restores the HP of all allied sync pairs when the user is hit by an attack move.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Defense +1034
Mini Potion All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Vigilance

Protects the user against critical hits.

310
1st S-Move: Team HP Recovery (M) 1

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user’s sync move is used each battle.

310
Sync Damage Guard

Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.

310
Kalos Solidarity: MP Refresh 1

Has a chance (20%) of restoring one MP of the user’s move when that move is successful.

310
Hit: Evasiveness ↑ 9

Raises the user’s evasiveness by one stat rank when its attack move is successful.

310
HP +4037
Nimble Finishing Leap Fighting Impact: Power +2535
Nimble Finishing Leap Fighting Impact: Power +2535
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Mini Potion All: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

210
Defense +1024
Circle: MG → 2

Quickly charges the move gauge when a circle applies to the allied field of play.

28
My Big Appearance!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +4027
Circle: Attack Move DR 2

Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.

210
Circle: HP Recovery 1

Restores the user’s HP whenever its Pokémon takes an action when a circle applies to the allied field of play.

28
Low Sweep: Power +423
Sp. Def +1024
Fast Runner

Evasiveness cannot be lowered.

25
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Defense +512
Sp. Def +512
Low Sweep: Power +413
Attack +512
Low Sweep: Power +413
Unflappable

Prevents the user from flinching.

15
Defense +512
Clearheaded

Prevents the user from becoming confused.

15
Sp. Def +512
Speed +512
Speed +512
Defense +512
Sp. Def +512
Lithe

Prevents the user from getting paralyzed.

15
Speed +512
Sp. Def +512
Defense +512
Attack +512
Low Sweep: Power +413
Low Sweep: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

17

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