Sygna Suit Korrina & Marshadow
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Spectral Thief
Returns the target’s raised stats to normal, raises the user’s same stats by the same amount, then attacks.
Dire Hit All +
Raises the critical-hit rate of all allied sync pairs by two stat ranks.
Shadow Punch
Never misses.
Greater Heights!
Raises the user’s Attack by four stat ranks. Raises the user’s Speed and evasiveness by three stat ranks.
Shadow-Shrouded Spectral Thief
This attack’s power increases when none of the target’s stats are raised.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Good Form
The more the user’s stats are raised, the more it powers up the user’s moves.
Shadow Fighter Superawakening
Reduces the user’s sync move countdown by three the first time its sync move is used each battle. Applies the No Stat Increases effect to the opponents’ field of play the first time the user’s sync move is used each battle. Powers up the moves of all allied sync pairs when attacking a target that has no raised stats.
Better Prepared 9
Powers up the user’s moves when none of the target’s stats are raised.
Fortuitous 9
Raises one of the user’s following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Hit No-Stat ↑ Opp: Physical Boost ↑1 9 Increases the user’s Physical Moves ↑ Next effect by one rank when its attack move is successful while none of the target’s stats are raised. | 5 | 10 |
| Impervious The user’s stats cannot be lowered. | 5 | 10 |
| 1st Hit: No Stat ↑ on Field Applies the No Stat Increases effect to the opponents’ field of play the first time the user’s attack move is successful each battle. | 4 | 10 |
| Shifty Striker 9 Raises the user’s evasiveness by one stat rank when its Pokémon uses a move. | 4 | 10 |
| Fortuitous 9 Raises one of the user’s following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 9 |
| Furious Brawn The more the user’s Attack is raised, the more it powers up the user’s moves. | 3 | 10 |
| Shadow Punch: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 3 | 10 |
| Shadow Punch: Hit Reload 4 Has a chance (50%) of restoring one MP for the user’s Pokémon when the user’s move is successful. | 3 | 10 |
| Fortuitous 9 Raises one of the user’s following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 9 |
| Greater Heights!: Slippery 2 Raises the user’s evasiveness by two stat ranks when its move is successful. | 3 | 10 |
| Rising Tide The more the user’s stats are raised, the more it powers up the user’s sync move. | 3 | 10 |
| Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 3 | 10 |
| Shadow-Shrouded Spectral Thief: Power +25 | 3 | 5 |
| Shadow-Shrouded Spectral Thief: Power +25 | 3 | 5 |
| Spectral Thief: Power +4 | 2 | 3 |
| Spectral Thief: Power +4 | 2 | 3 |
| Sync Reload 9 Restores one MP for the user’s Pokémon after using the user’s sync move. | 2 | 10 |
| Shadow Punch: Power +4 | 2 | 3 |
| Shadow Punch: Power +4 | 2 | 3 |
| Shadow Punch: Superduper Effective 3 Powers up moves that are super effective. | 2 | 8 |
| Shadow Punch: Power +4 | 2 | 3 |
| Greater Heights!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Speed +20 | 2 | 7 |
| Spectral Thief: Power +4 | 2 | 3 |
| Better Prepared 3 Powers up the user’s moves when none of the target’s stats are raised. | 2 | 8 |
| Attack +20 | 2 | 7 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 2 | 5 |
| Unflappable Prevents the user from flinching. | 2 | 5 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Spectral Thief: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Spectral Thief: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Shadow Punch: Power +4 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Shadow Punch: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Spectral Thief: Power +4 | 1 | 3 |
| Dire Hit All +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Fierce Entry 1 Raises the user’s Attack by one stat rank when it enters a battle. | 1 | 8 |