Brock & Kabutops
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Rock Tomb
Lowers the target’s Speed by one stat rank.
Kanto Solidarity
Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Kanto Circle (Defensive) to the allied field of play. Kanto Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Kanto theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)
Mini Potion All
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Show Me Your Best!
Raises the Defense of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs.
Rock-Hard Resolve Rock Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Fossil Excavation Finds
Powers up the Rock-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play.
The Mystique of Fossil Pokémon Superawakening
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Applies Kanto Circle (Defensive) to the allied field of play the first time the user’s sync move is used each battle. Extends the duration of Kanto Circle (Defensive) when Kanto Circle (Defensive) is applied to the allied field of play.
Adrenaline 1
Reduces the sync move countdown by one the first time the user’s sync move is used each battle.
Vigilance
Protects the user against critical hits.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| HP +40 | 3 | 7 |
| 1st S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user’s sync move is used each battle. | 3 | 10 |
| Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 3 | 10 |
| Kanto Solidarity: MP Refresh 1 Has a chance (20%) of restoring one MP of the user’s move when that move is successful. | 3 | 10 |
| Rock Tomb: Overwhelm 9 Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful. | 3 | 9 |
| Rock Zone: Team Physical DR 2 Reduces physical attack move damage taken by allies when the zone is a Rock Zone. | 3 | 10 |
| Rock-Hard Resolve Rock Impact: Power +25 | 3 | 5 |
| Rock-Hard Resolve Rock Impact: Power +25 | 3 | 5 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Defense +10 | 2 | 4 |
| Attack +10 | 2 | 4 |
| Lithic Healing 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Rock Zone. | 2 | 8 |
| Show Me Your Best!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Stalwart Sp. Def cannot be lowered. | 2 | 5 |
| Circle: MG → 2 Quickly charges the move gauge when a circle applies to the allied field of play. | 2 | 8 |
| Circle: Attack Move DR 2 Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. | 2 | 10 |
| Rock Tomb: Power +4 | 2 | 3 |
| Speed +10 | 2 | 4 |
| Sp. Def +10 | 2 | 4 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Rock Tomb: Power +4 | 1 | 3 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| Rock Tomb: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Unbending Defense cannot be lowered. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Rock Tomb: Accuracy +5 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Escape Artist Prevents the user from becoming trapped. | 1 | 5 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Rock Tomb: Power +4 | 1 | 3 |
| Rock Tomb: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |