Skyla (Summer 2025)& Jumpluff
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Bullet Seed
Attacks the target two to five times in a row.
Sunny Day
Makes the weather sunny.
Sunny Solar Beam
Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. The preparation period is skipped when the weather is sunny, and the user will attack right away. Never misses. Lowers the target’s Sp. Def and Speed by two stat ranks. The more the user’s Speed is raised, the more it increases its Special Moves ↑ Next effect (can be increased by up to three ranks maximum). Removes all of the user’s Speed increases.
To the Skies!
Reduces the user’s sync move countdown by one. Raises the user’s Speed by two stat ranks. Increases the user’s Special Moves ↑ Next effect by two ranks.
Floating Around the World Grass Beam
This attack’s power increases when the weather is sunny.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Let’s Have Some Fun!
Grants all of the following effects the first time the user’s Pokémon uses a status move each battle: Reduces the user’s sync move countdown by two. Raises the user’s Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by three stat ranks.
Let’s Vacay!
Raises the user’s Speed by six stat ranks when its Pokémon uses a status move. Increases the user’s Special Moves ↑ Next effect by two ranks when its Pokémon uses a status move.
Perfect for a Day Out
Extends the duration of sunny weather when the weather turns sunny while the user is on the field. Raises the Speed of all allied sync pairs by one stat rank when an ally’s attack move is successful while the weather is sunny. Increases an ally’s Special Moves ↑ Next effect by one rank when its attack move is successful while the weather is sunny.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Sync Burst 1 Restores one MP for the user the first time its sync move is used each battle. | 3 | 10 |
| Sunny Day: Use Status P-Move: Sync CD ↓ 9 Reduces the user’s sync move countdown by one when its Pokémon uses a status move. | 3 | 10 |
| Bullet Seed: Guaranteed Triple Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful. | 3 | 10 |
| Bullet Seed: Unfortunate Strike 5 Has a chance (60%) of lowering one of the target’s following stats by one stat rank at random when the user’s attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, has a chance (60%) of lowering one of the target’s following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 10 |
| To the Skies!: Team Brain Gain 9 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful. | 3 | 10 |
| Furious Brain The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. | 3 | 10 |
| Solar Flare 9 Powers up the user’s sync move when the weather is sunny. | 3 | 10 |
| Dashing Team 9 Raises the Speed of all allied sync pairs by one stat rank when the user’s attack move is successful. | 3 | 10 |
| Floating Around the World Grass Beam: Power +25 | 3 | 5 |
| Floating Around the World Grass Beam: Power +25 | 3 | 5 |
| Sunny Solar Beam: Power +4 | 2 | 3 |
| Solar Shield Status conditions cannot be inflicted on the user when the weather is sunny. | 2 | 7 |
| Sunny Day: Brain Gain 9 Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful. | 2 | 7 |
| Bullet Seed: Power +1 | 2 | 3 |
| Bullet Seed: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| To the Skies!: Berserker 2 Raises the user’s Attack by two stat ranks when its move is successful. | 2 | 7 |
| To the Skies!: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. | 2 | 7 |
| Sunny Solar Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Healing Sun 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is sunny. | 2 | 8 |
| Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. | 2 | 9 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sunny Solar Beam: Power +4 | 1 | 3 |
| Sunny Solar Beam: Power +4 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Bullet Seed: Power +1 | 1 | 3 |
| Bullet Seed: Power +1 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Bullet Seed: Power +1 | 1 | 3 |
| Bullet Seed: Power +1 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sunny Solar Beam: Power +4 | 1 | 3 |
| Sunny Solar Beam: Power +4 | 1 | 3 |