Pokemas Lab
SYNC PAIR DETAILS

Brendan & Swellow

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FlyingTechWeakness: RockHoenn

Stats

HP761
Attack495
Defense204
Sp. Atk495
Sp. Def203
Speed407

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Air Slash

Pokémon moveSpecialFlyingPower 54Gauge 2

Has a chance (30%) of making the target flinch.

X Evasion

Trainer moveStatus−Uses 2

Raises the user’s evasiveness by two stat ranks.

Growl

Pokémon moveStatusNormalGauge 1

Lowers the target’s Attack by one stat rank.

Soar the Sky!

Trainer moveStatus−Uses 1

Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Speed by four stat ranks. Raises the user’s evasiveness by two stat ranks.

Soaring in the Clear Sky Flying Beam

Sync moveSpecialFlyingPower 240

The more the user’s evasiveness is raised, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Grab Bag 9

Lowers one of the target’s following stats by one stat rank at random when the user’s Pokémon uses a move targeting that opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

Move Gauge Refresh 4

Has a chance (50%) of charging the user’s move gauge by one when its move is successful.

Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Soaring in the Clear Sky Flying Beam: Power +2535
Air Slash: Aggravation 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

310
Soaring in the Clear Sky Flying Beam: Power +2535
Soar the Sky!: Critical Eye 1

Raises the user’s critical-hit rate by one stat rank when its move is successful.

38
Group Slapdash 9

Raises the Speed of all allied sync pairs by one stat rank when an opponent’s attack move targeting the user misses.

38
Team Speedy Entry 2

Raises the Speed of all allied sync pairs by two stat ranks when the user enters a battle.

310
Dominating Sync 5

Powers up the user’s sync move when the target’s Attack is lowered.

310
Growl: Use Status P-Move: Sp. Atk ↑ 9

Raises the user’s Sp. Atk by one stat rank when its Pokémon uses a status move.

37
Soaring in the Clear Sky Flying Beam: Power +2535
Soaring in the Clear Sky Flying Beam: Power +2535
Air Slash: Accuracy +523
Air Slash: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Atk +1024
Air Slash: Power +423
Soar the Sky!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Soar the Sky!: Hit and Heal 9

Applies the Gradual Healing effect to the user when its move is successful.

28
Speed +1024
X Evasion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Fail Forward 1

Charges the user’s move gauge by one when an opponent’s attack move targeting the user misses.

28
Catalytic Infliction

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s Pokémon uses a status move each battle.

210
Growl: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
Speed +512
Air Slash: Power +413
HP +1012
Air Slash: Power +413
Air Slash: Power +413
Defense +512
HP +1012
Air Slash: Power +413
Sp. Def +512
HP +1012
Fast Runner

Evasiveness cannot be lowered.

15
Sp. Def +512
Defense +512
Sp. Atk +512
Defense +512
Sp. Def +512
Unflappable

Prevents the user from flinching.

15
HP +1012
Speed +1014

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