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SYNC PAIR DETAILS

Blue (Classic)& Charizard

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

Blue (Classic)& Charizard

FireFieldEX role: StrikeWeakness: WaterKanto

Stats

HP869
Attack464
Defense214
Sp. Atk464
Sp. Def214
Speed393

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Heat Wave

Pokémon moveSpecialFirePower 130Gauge 3

Has a chance (10%) of leaving the target burned.

Flare Blitz

Pokémon movePhysicalFirePower 147Gauge 3

Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.

Neo Blast Burn

Buddy moveSpecialFirePower 216Gauge 2

Activation Condition: When the weather turns sunny. Deactivation Condition: When the weather condition is no longer sunny. Lowers the target’s Defense and Sp. Def by one stat rank. The power of this move is not lowered even if there are multiple targets.

Can’t Fool Me!

Trainer moveStatus−Uses 1

Reduces the sync move countdown of an ally by one. Raises an ally’s Attack by four stat ranks. Applies the Supereffective ↑ Next effect to an ally.

Burning Rivalry Fire Beam

Sync moveSpecialFirePower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Max Move: Physical& Special Boost 3 Exclusive lucky cookie 1

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by three ranks after using its max move.

Passives and Superawakening

Kanto Journey Legacy

The user’s moves never miss. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves, sync move, or max moves.

Entry: Sp. Atk ↑& Speed ↑ 4

Raises the user’s Sp. Atk and Speed by four stat ranks when it enters a battle.

Recoil Removal 9

Negates recoil damage when using moves that have the recoil effect tag.

Blue (Classic)& Charizard

FireFieldEX role: StrikeWeakness: WaterKanto

Stats

HP869
Attack464
Defense214
Sp. Atk464
Sp. Def214
Speed393

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Heat Wave

Pokémon moveSpecialFirePower 130Gauge 3

Has a chance (10%) of leaving the target burned.

Flare Blitz

Pokémon movePhysicalFirePower 147Gauge 3

Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.

Neo Blast Burn

Buddy moveSpecialFirePower 216Gauge 2

Activation Condition: When the weather turns sunny. Deactivation Condition: When the weather condition is no longer sunny. Lowers the target’s Defense and Sp. Def by one stat rank. The power of this move is not lowered even if there are multiple targets.

Can’t Fool Me!

Trainer moveStatus−Uses 1

Reduces the sync move countdown of an ally by one. Raises an ally’s Attack by four stat ranks. Applies the Supereffective ↑ Next effect to an ally.

Burning Rivalry Fire Beam

Sync moveSpecialFirePower 300

No additional effect.

Max Flare

Max moveSpecialFirePower 480

Makes the weather sunny.

Max Flare

Max movePhysicalFirePower 480

Makes the weather sunny.

Max Flare

Max moveSpecialFirePower 480

Makes the weather sunny.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Max Move: Physical& Special Boost 3 Exclusive lucky cookie 1

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by three ranks after using its max move.

Passives and Superawakening

Kanto Journey Legacy

The user’s moves never miss. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves, sync move, or max moves.

Entry: Sp. Atk ↑& Speed ↑ 4

Raises the user’s Sp. Atk and Speed by four stat ranks when it enters a battle.

Recoil Removal 9

Negates recoil damage when using moves that have the recoil effect tag.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
S-Move: Physical Boost ↑2& Special Boost ↑2 9

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by two ranks after using its sync move.

310
MAX Double Down 3

Powers up the user’s max moves that are super effective.

38
Brainpower

The more the user’s Sp. Atk is raised, the more it powers up its sync move.

310
Charging Sun 3

Powers up the user’s moves when the weather is sunny.

310
MAX Team Smarts 9

Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s max move.

310
Mind Games 9

Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.

310
Solar Flare 5

Powers up the user’s sync move when the weather is sunny.

310
MAX Countdown 2

Reduces the user’s sync move countdown by two after using its max move.

310
Burning Rivalry Fire Beam: Power +2535
Burning Rivalry Fire Beam: Power +2535
Flare Blitz: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Mad Strength 4

Has a chance (50%) of raising the user’s Attack by one stat rank when its attack move is successful.

28
Flare Blitz: Power +323
Heat Wave: Power +323
Witty Hit 4

Has a chance (50%) of raising the user’s Sp. Atk by one stat rank when its attack move is successful.

28
Sp. Atk +1024
Neo Blast Burn: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
One with the Sun

Prevents the user from flinching, becoming confused, or becoming trapped when the weather is sunny.

28
Neo Blast Burn: Power +323
Can’t Fool Me!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Speeding Sun 2

Quickly charges the move gauge when the weather is sunny.

28
Sunscreen 2

Reduces damage when the user is hit by an attack move while the weather is sunny.

29
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Attack +512
HP +1012
Flare Blitz: Power +313
Flare Blitz: Power +313
Speed +512
Sp. Def +512
Sp. Atk +512
Heat Wave: Power +313
Heat Wave: Power +313
Heat Wave: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
HP +1012
Sp. Atk +512
Attack +512
Neo Blast Burn: Power +313
Neo Blast Burn: Power +313
Neo Blast Burn: Power +313
Defense +512
Sp. Def +512
Heat Wave: Power +313
Flare Blitz: Power +313

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