Shauntal & Chandelure
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Hex
This attack’s power is doubled when the target is affected by a status condition.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Shadow Ball
Has a chance (20%) of lowering the target’s Sp. Def by one stat rank.
A Tale of Triumph!
Raises the user’s Speed by three stat ranks. Raises the user’s evasiveness by two stat ranks. Leaves the user burned.
Dark Tales of the Shadow Ball
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Unhindered
When the user attacks, ignores damage-reducing effects on the target’s field of play.
Power Reserves 2
Powers up the user’s moves when it is in a pinch.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Gritty 5 Powers up the user’s moves when it is affected by a status condition. | 3 | 10 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| Ramming Speed The more the user’s Speed is raised, the more it powers up the user’s moves. | 3 | 10 |
| Shadow Ball: On a Roll 2 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 3 | 10 |
| A Tale of Triumph!: Critical Eye 1 Raises the user’s critical-hit rate by one stat rank when its move is successful. | 3 | 10 |
| Dark Tales of the Shadow Ball: Power +25 | 3 | 5 |
| Brain Sync 5 Powers up the user’s sync move when its Sp. Atk is raised. | 3 | 10 |
| Dark Tales of the Shadow Ball: Power +25 | 3 | 5 |
| Dark Tales of the Shadow Ball: Power +25 | 3 | 5 |
| Dark Tales of the Shadow Ball: Power +25 | 3 | 5 |
| Hex: Power +3 | 2 | 3 |
| Hex: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Fire Guard Reduces damage when the user is attacked by Fire-type moves. | 2 | 8 |
| Shadow Ball: Power +3 | 2 | 3 |
| Shadow Ball: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| A Tale of Triumph!: Slippery 1 Raises the user’s evasiveness by one stat rank when its move is successful. | 2 | 8 |
| A Tale of Triumph!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Lessen Burn 9 Reduces damage from being burned. Mitigates the reduction of Attack due to being burned. | 2 | 8 |
| Hex: Power +3 | 2 | 3 |
| X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Hot to the Touch 2 Has a chance (30%) of leaving an opponent that attacked the user burned when the user is hit by an attack move. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Hex: Power +3 | 1 | 3 |
| Hex: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Shadow Ball: Power +3 | 1 | 3 |
| Shadow Ball: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Shadow Ball: Power +3 | 1 | 3 |
| Shadow Ball: Power +3 | 1 | 3 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Hex: Power +3 | 1 | 3 |