Pokemas Lab
SYNC PAIR DETAILS

Gardenia & Roserade

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

GrassStrikeWeakness: FlyingSinnoh

Stats

HP592
Attack168
Defense149
Sp. Atk482
Sp. Def305
Speed447

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Absorb

Pokémon moveSpecialGrassPower 22Gauge 1

The more damage dealt to the target, the more it restores the user’s HP.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Leaf Storm

Pokémon moveSpecialGrassPower 163Gauge 3

Lowers the user’s Sp. Atk by two stat ranks.

Trust in Nature!

Trainer moveStatus−Uses 2

Charges the user’s move gauge by two. Converts the user’s stat reductions into stat increases.

Vivid Leaf Storm

Sync moveSpecialGrassPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Speeding Sun 2

Quickly charges the move gauge when the weather is sunny.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Healthy Healing

Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

39
Leaf Storm: Superduper Effective 2

Powers up moves that are super effective.

39
Sunny Disposition

The user’s stats cannot be lowered when the weather is sunny.

39
Speeding Sun 1

Quickly charges the move gauge when the weather is sunny.

37
Grand Entry 2

Raises the user’s Sp. Atk by two stat ranks when it enters a battle.

38
Trust in Nature!: BOGO 9

Applies the Free Move Next effect to the user when its move is successful.

310
Speed +1034
Double Down 5

Powers up the user’s sync moves that are super effective.

38
Vivid Leaf Storm: Power +2535
Vivid Leaf Storm: Power +2535
Leaf Storm: Power +323
Leaf Storm: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Atk +2027
Absorb: Power +223
Absorb: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Solar Flare 3

Powers up the user’s sync move when the weather is sunny.

28
Leaf Storm: Power +323
Trust in Nature!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Leaf Storm: Charging Sun 3

Powers up the user’s moves when the weather is sunny.

210
Absorb: Power +223
Dire Hit +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

26
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Defense +512
Leaf Storm: Accuracy +1015
HP +1012
Speed +512
Leaf Storm: Power +313
Leaf Storm: Power +313
Speed +512
HP +1012
Absorb: Power +213
Sp. Atk +512
Sp. Def +1014
Absorb: Power +213
Steady Resolve 5

When the user’s Sp. Atk is lowered, mitigates the reduction of Sp. Atk.

16
Leaf Storm: Power +313
Defense +512
Speed +512
Defense +512
Sp. Def +512
Absorb: Power +213
HP +1012

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