Liza & Lunatone
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Confusion
Has a chance (10%) of leaving the target confused.
X Sp. Def All
Raises the Sp. Def of all allied sync pairs by two stat ranks.
Of One Mind!
Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks.
Psychic
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Psychic of Duality
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Power Chain 3
Powers up the user’s moves when a unity bonus is in effect.
Dauntless
Sp. Atk cannot be lowered.
Stalwart
Sp. Def cannot be lowered.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move. | 3 | 10 |
| Confusion: Aggravation 2 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 9 |
| Defense +30 | 3 | 10 |
| Of One Mind!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Furious Brain The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. | 3 | 10 |
| Psychic: On a Roll 2 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 3 | 9 |
| X Sp. Def All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Ground Guard Reduces damage when the user is attacked by Ground-type moves. | 3 | 10 |
| Psychic of Duality: Power +25 | 3 | 5 |
| Psychic of Duality: Power +25 | 3 | 5 |
| Confusion: Power +4 | 2 | 3 |
| Confusion: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Healthy Healing Applies the Gradual Healing effect to the user if its HP is full when it enters a battle. | 2 | 9 |
| Sp. Atk +5 | 2 | 2 |
| Psychic: Power +3 | 2 | 3 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 8 |
| Psychic: Power +3 | 2 | 3 |
| Psychic: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sp. Def +20 | 2 | 7 |
| Confusion: Power +4 | 2 | 3 |
| Defense +5 | 2 | 2 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Confusion: Power +4 | 1 | 3 |
| Confusion: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Psychic: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Psychic: Power +3 | 1 | 3 |
| Psychic: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Clearheaded Prevents the user from becoming confused. | 1 | 5 |
| Confusion: Power +4 | 1 | 3 |