Pryce & Seel
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Pryce & Seel
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Ice Beam
Has a chance (10%) of leaving the target frozen.
Dire Hit
Raises the user’s critical-hit rate by one stat rank.
Icy Wind
Lowers the target’s Speed by one stat rank.
I’ll Teach You a Lesson!
Raises the user’s Sp. Atk and Sp. Def by two stat ranks.
Ice Sync Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Superduper Effective 2
Powers up moves that are super effective.
Pryce & Dewgong
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Ice Beam
Has a chance (10%) of leaving the target frozen.
Dire Hit
Raises the user’s critical-hit rate by one stat rank.
Icy Wind
Lowers the target’s Speed by one stat rank.
I’ll Teach You a Lesson!
Raises the user’s Sp. Atk and Sp. Def by two stat ranks.
Winter’s Lesson Aurora Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Superduper Effective 2
Powers up moves that are super effective.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Ice Beam: Power +4 | 3 | 4 |
| Sp. Atk +10 | 3 | 5 |
| HP +20 | 3 | 5 |
| Invigorating Hail 3 Powers up the user’s moves during a hailstorm. | 3 | 8 |
| Icy Wind: Accuracy +5 | 3 | 10 |
| Icy Wind: Move Gauge Refresh 4 Has a chance (50%) of charging the user’s move gauge by one when its move is successful. | 3 | 8 |
| Freeze Synergy 8 Powers up the user’s moves when the target is frozen. | 3 | 10 |
| Freeze Synergy 8 Powers up the user’s moves when the target is frozen. | 3 | 10 |
| Winter’s Lesson Aurora Beam: Power +25 | 3 | 5 |
| Winter’s Lesson Aurora Beam: Power +25 | 3 | 5 |
| Ice Beam: Power +4 | 2 | 3 |
| Ice Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 6 |
| Ice Beam: Power +4 | 2 | 4 |
| Defense +10 | 2 | 4 |
| I’ll Teach You a Lesson!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Invigorating Hail 3 Powers up the user’s moves during a hailstorm. | 2 | 8 |
| Icy Wind: Power +5 | 2 | 5 |
| Icy Wind: Power +5 | 2 | 5 |
| Icy Wind: Power +5 | 2 | 5 |
| Defense +10 | 2 | 5 |
| Sp. Def +10 | 2 | 5 |
| Speed +10 | 2 | 4 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Atk +10 | 1 | 4 |
| Ice Beam: Power +4 | 1 | 3 |
| Ice Beam: Power +4 | 1 | 3 |
| Sp. Atk +10 | 1 | 4 |
| Ice Beam: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Def +10 | 1 | 4 |
| Healing Hail 1 Restores the user’s HP whenever its Pokémon takes an action during a hailstorm. | 1 | 7 |
| Snow Shelter Protects the user from damage from a hailstorm. | 1 | 7 |
| Speed +20 | 1 | 5 |
| HP +20 | 1 | 5 |
| Speed +5 | 1 | 3 |
| Icy Wind: Power +5 | 1 | 5 |
| HP +10 | 1 | 3 |
| Speed +5 | 1 | 3 |
| Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 1 | 7 |
| Sp. Atk +5 | 1 | 3 |
| Dire Hit: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 1 | 7 |