Sygna Suit Mina & Tapu Fini
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Draining Kiss
The more damage dealt to the target, the more it restores the user’s HP.
Rain Dance
Makes the weather rainy.
Sea Deity Protect
Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. Applies the Damage Guard Next effect to all allied sync pairs. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. HP is restored by 30% instead when the zone is a Fairy Zone. Returns lowered stats of all allied sync pairs to normal when the weather is rainy.
Pretty as a Painting!
Applies the Critical-Hit Defense effect to the allied field of play. Raises the Sp. Atk of all allied sync pairs by four stat ranks. Applies the Gradual Healing effect to all allied sync pairs. In addition, raises the Sp. Atk of all allied sync pairs by two stat ranks when the weather is rainy.
Ocean Colors Twinkle Tackle
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Fairy Zone Debut & Extension 5
Turns the field of play’s zone into a Fairy Zone the first time the user enters a battle each battle. (A Fairy Zone powers up Fairy-type attacks.) Extends the duration of the Fairy Zone when the zone turns into a Fairy Zone while the user is on the field.
Title: Falling Rain of HopeSuperawakening
Protects all allied sync pairs against critical hits when the weather is rainy. Extends the duration of rainy weather when the weather turns rainy while the user is on the field. Turns the field of play’s zone into a Fairy Zone the first time the user uses Rain Dance each battle. (A Fairy Zone powers up Fairy-type attacks.)
Team Whimsical Special DR 3
Reduces special attack move damage taken by allies when the zone is a Fairy Zone.
Poni Ocean Breeze
Raises the Defense and Sp. Def of all allied sync pairs by one stat rank when an ally activates a weather, terrain, or zone effect.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Draining Kiss: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 5 | 10 |
| S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move. | 5 | 10 |
| Rain Dance: Catalytic Kick 9 Applies the Move Gauge Acceleration effect to the allied field of play when the user’s move is successful. | 4 | 9 |
| Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. | 4 | 10 |
| Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. | 3 | 10 |
| HP +40 | 3 | 7 |
| Team Smart Start 1 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user enters a battle. | 3 | 10 |
| Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user’s sync move is used each battle. | 3 | 10 |
| Team Whimsical Immunity Status conditions cannot be inflicted on any allied sync pairs when the zone is a Fairy Zone. | 3 | 10 |
| Fairy Kingdom Turns the field of play’s zone into a Fairy Zone after using the user’s sync move. (A Fairy Zone powers up Fairy-type attacks.) | 3 | 12 |
| Rain Dance: Barricade Buddies 1 Raises the Sp. Def of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 8 |
| Refreshing Rain 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | 3 | 8 |
| Ocean Colors Twinkle Tackle: Power +25 | 3 | 5 |
| Ocean Colors Twinkle Tackle: Power +25 | 3 | 5 |
| Rain Gear 1 Reduces damage when the user is hit by an attack move while the weather is rainy. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Draining Kiss: Power +3 | 2 | 3 |
| Draining Kiss: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Draining Kiss: Flabbergast 4 Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 2 | 7 |
| Pretty as a Painting!: Full-Bracing Command 9 Raises the user’s Defense and Sp. Def by one stat rank when its Trainer uses a move. | 2 | 7 |
| HP +10 | 2 | 2 |
| Pretty as a Painting!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Whimsical Acceleration 2 Quickly charges the move gauge when the zone is a Fairy Zone. | 2 | 7 |
| Sp. Def +20 | 2 | 7 |
| Dragon Guard Reduces damage when the user is attacked by Dragon-type moves. | 2 | 8 |
| Speed +5 | 2 | 2 |
| Racing Rain 2 Quickly charges the move gauge when the weather is rainy. | 2 | 9 |
| Rain Dance: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Draining Kiss: Power +3 | 1 | 3 |
| Draining Kiss: Power +3 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Stalwart Sp. Def cannot be lowered. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Draining Kiss: Power +3 | 1 | 3 |
| Draining Kiss: Power +3 | 1 | 3 |
| Flameproof Prevents the user from getting burned. | 1 | 5 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |