Sophocles &Golem (Alola Form)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Wild Charge
The user also takes 20% of the damage it dealt to the target.
Dire Hit +
Raises the user’s critical-hit rate by two stat ranks.
Iron Defense
Raises the user’s Defense by two stat ranks.
Power...On!
Raises the user’s Attack by four stat ranks. Applies the Gradual Healing effect to the user.
Full-Throttle Electric Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Lithe
Prevents the user from getting paralyzed.
Standfast 9
Reduces recoil damage received from using moves that have the recoil effect tag.
Last Word
The user uses Explosion immediately before fainting.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Tough Cookie The more the user’s Defense is raised, the more it powers up the user’s moves. | 3 | 10 |
| Standfast 3 Reduces recoil damage received from using moves that have the recoil effect tag. | 3 | 10 |
| Superduper Effective 2 Powers up moves that are super effective. | 3 | 8 |
| Iron Defense: Shielding Strikes 1 Raises the user’s Defense by one stat rank when its move is successful. | 3 | 10 |
| Full-Throttle Electric Impact: Power +25 | 3 | 5 |
| Power...On!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Full-Throttle Electric Impact: Power +25 | 3 | 5 |
| First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 3 | 10 |
| Full-Throttle Electric Impact: Power +25 | 3 | 5 |
| Full-Throttle Electric Impact: Power +25 | 3 | 5 |
| Wild Charge: Power +3 | 2 | 3 |
| Wild Charge: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Double Down 3 Powers up the user’s sync moves that are super effective. | 2 | 8 |
| Wild Charge: Power +3 | 2 | 3 |
| Iron Defense: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Iron Defense: Mighty Affliction 2 Has a chance (30%) of increasing the user’s Physical Moves ↑ Next effect by one rank when its Pokémon uses a status move. | 2 | 9 |
| Attack +10 | 2 | 4 |
| Power...On!: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Tough Sync 3 Powers up the user’s sync move when its Defense is raised. | 2 | 8 |
| Wild Charge: Power +3 | 2 | 3 |
| Dire Hit +: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Dire Hit +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Flameproof Prevents the user from getting burned. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Wild Charge: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| HP +10 | 1 | 2 |
| Wild Charge: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Headstrong Attack cannot be lowered. | 1 | 5 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Attack +5 | 1 | 2 |