Viola & Surskit
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Viola & Surskit
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Infestation
Leaves the target trapped.
X Speed
Raises the user’s Speed by two stat ranks.
Struggle Bug
Lowers the target’s Sp. Atk. by one stat rank.
Just Fantastic!
Raises the user’s Sp. Def by two stat ranks. Applies the Gradual Healing effect to the user.
Bug Sync Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Terrify 1
Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle.
Viola & Masquerain
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Infestation
Leaves the target trapped.
X Speed
Raises the user’s Speed by two stat ranks.
Struggle Bug
Lowers the target’s Sp. Atk. by one stat rank.
Just Fantastic!
Raises the user’s Sp. Def by two stat ranks. Applies the Gradual Healing effect to the user.
Silver Wind Victory Shot
This attack’s power increases when the target is trapped.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Terrify 1
Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Speed +10 | 3 | 3 |
| X Speed: Ramp Up 1 Raises the user’s Sp. Atk by one stat rank when its move is successful. | 3 | 10 |
| Sp. Def +10 | 3 | 4 |
| Raging Rain 5 Powers up the user’s moves when the weather is rainy. | 3 | 7 |
| HP +20 | 3 | 5 |
| Trip Wire 1 Lowers the Speed of all opposing sync pairs by one stat rank when the user enters a battle. | 3 | 8 |
| Sp. Atk +10 | 3 | 4 |
| First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 3 | 10 |
| Silver Wind Victory Shot: Power +25 | 3 | 5 |
| Silver Wind Victory Shot: Power +25 | 3 | 5 |
| Infestation: Power +6 | 2 | 3 |
| Infestation: Power +6 | 2 | 3 |
| Speed +10 | 2 | 3 |
| Sp. Atk +10 | 2 | 4 |
| Stationary Target 5 Powers up the user’s moves when the target is trapped. | 2 | 8 |
| Refreshing Rain 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | 2 | 8 |
| HP +20 | 2 | 5 |
| Stationary Target 5 Powers up the user’s moves when the target is trapped. | 2 | 8 |
| Pokey Trap 2 Increases the amount of damage an opponent takes from being trapped. | 2 | 10 |
| Struggle Bug: Power +5 | 2 | 3 |
| Struggle Bug: Power +5 | 2 | 3 |
| Sp. Atk +10 | 2 | 4 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Infestation: Power +6 | 1 | 2 |
| Infestation: Power +6 | 1 | 2 |
| Infestation: Power +6 | 1 | 2 |
| Infestation: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Infestation: Power +6 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| HP +20 | 1 | 5 |
| X Speed: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Defense +10 | 1 | 4 |
| Defense +5 | 1 | 2 |
| Shower Power 5 Powers up the user’s sync move when the weather is rainy. | 1 | 7 |
| Just Fantastic!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 6 |
| Just Fantastic!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 6 |
| HP +10 | 1 | 2 |
| Struggle Bug: Power +5 | 1 | 3 |
| Struggle Bug: Power +5 | 1 | 3 |
| Struggle Bug: Power +5 | 1 | 3 |
| Struggle Bug: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Struggle Bug: Power +5 | 1 | 3 |