Winona & Pelipper
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Air Slash
Has a chance (30%) of making the target flinch.
Rain Dance
Makes the weather rainy.
Graceful Aerobatics!
Raises the user’s Defense and Speed by two stat ranks.
Hurricane
Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused.
Flyaway Air Cutter
This attack’s power increases when the target is flinching.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Racing Rain 2
Quickly charges the move gauge when the weather is rainy.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Interference Sync 5 Powers up the user’s sync move against targets that are flinching, confused, or trapped. | 3 | 10 |
| Air Slash: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 9 |
| Foul Fighting 3 Powers up the user’s moves against targets that are flinching, confused, or trapped. | 3 | 9 |
| Hurricane: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 9 |
| Shower Power 5 Powers up the user’s sync move when the weather is rainy. | 3 | 9 |
| Shower Sync Makes the weather rainy the first time the user’s sync move is used each battle. | 3 | 12 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Ramming Speed The more the user’s Speed is raised, the more it powers up the user’s moves. | 3 | 10 |
| Flyaway Air Cutter: Power +25 | 3 | 5 |
| Flyaway Air Cutter: Power +25 | 3 | 5 |
| Air Slash: Power +4 | 2 | 3 |
| Air Slash: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Air Slash: Witty Hit 4 Has a chance (50%) of raising the user’s Sp. Atk by one stat rank when its attack move is successful. | 2 | 8 |
| Hurricane: Power +3 | 2 | 3 |
| Hurricane: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Hurricane: Accuracy +10 | 2 | 5 |
| Acuity Accuracy cannot be lowered. | 2 | 5 |
| Hurricane: Power +3 | 2 | 3 |
| Refreshing Rain 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | 2 | 8 |
| Air Slash: Power +4 | 2 | 3 |
| Graceful Aerobatics!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Graceful Aerobatics!: Ramp Up 1 Raises the user’s Sp. Atk by one stat rank when its move is successful. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Air Slash: Accuracy +5 | 1 | 3 |
| Air Slash: Power +4 | 1 | 3 |
| Air Slash: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Hurricane: Accuracy +5 | 1 | 3 |
| Hurricane: Power +3 | 1 | 3 |
| Hurricane: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Hurricane: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Air Slash: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |