Pokemas Lab
SYNC PAIR DETAILS

Phoebe & Dusclops

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

Phoebe & Dusclops

GhostSupportWeakness: DarkHoenn

Stats

HP717
Attack301
Defense317
Sp. Atk210
Sp. Def334
Speed248

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Shadow Punch

Pokémon movePhysicalGhostPower 54Gauge 2

Never misses.

Dire Hit All +

Trainer moveStatus−Uses 2

Raises the critical-hit rate of all allied sync pairs by two stat ranks.

Unbreakable Bonds!

Trainer moveStatus−Uses 2

Charges the user’s move gauge by up to three for each allied sync pair on the field. The smaller the user’s percentage of remaining HP, the more it charges the move gauge. When used in a co-op battle, charges the move gauges of all allied players by up to three instead. The smaller the user’s percentage of remaining HP, the more it raises the Attack of all allied sync pairs (can be raised by up to four stat ranks maximum).

Double-Edge

Pokémon movePhysicalNormalPower 200Gauge 3

The user also takes 25% of the damage it dealt to the target.

Ghost Sync Impact

Sync movePhysicalGhostPower 240

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Pass It On

Transfers half the amount of this sync pair’s raised stats to the sync pair that will switch in when this sync pair faints.

Vigilance

Protects the user against critical hits.

Phoebe & Dusknoir

GhostSupportWeakness: DarkHoenn

Stats

HP735
Attack305
Defense336
Sp. Atk213
Sp. Def340
Speed251

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Shadow Punch

Pokémon movePhysicalGhostPower 54Gauge 2

Never misses.

Dire Hit All +

Trainer moveStatus−Uses 2

Raises the critical-hit rate of all allied sync pairs by two stat ranks.

Unbreakable Bonds!

Trainer moveStatus−Uses 2

Charges the user’s move gauge by up to three for each allied sync pair on the field. The smaller the user’s percentage of remaining HP, the more it charges the move gauge. When used in a co-op battle, charges the move gauges of all allied players by up to three instead. The smaller the user’s percentage of remaining HP, the more it raises the Attack of all allied sync pairs (can be raised by up to four stat ranks maximum).

Double-Edge

Pokémon movePhysicalNormalPower 200Gauge 3

The user also takes 25% of the damage it dealt to the target.

Lonely Flower Shadow Punch

Sync movePhysicalGhostPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Pass It On

Transfers half the amount of this sync pair’s raised stats to the sync pair that will switch in when this sync pair faints.

Vigilance

Protects the user against critical hits.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
HP +3037
Shadow Punch: Critical Fortification 6

Has a chance (70%) of raising the user’s Defense by one stat rank when its move is a critical hit.

310
Team Toughen Up 4

Has a chance (50%) of raising the Defense of all allied sync pairs by one stat rank when the user is hit by an attack move.

310
On the Ropes 3

Reduces damage when the user is hit by a physical attack move while it is in a pinch.

310
Power Reserves 3

Powers up the user’s moves when it is in a pinch.

310
Standfast 3

Reduces recoil damage received from using moves that have the recoil effect tag.

35
Sp. Def +2037
Sync Emergency 5

Powers up the user’s sync move when it is in a pinch.

38
Lonely Flower Shadow Punch: Power +2535
Lonely Flower Shadow Punch: Power +2535
Unbreakable Bonds!: Berserk Bunch 2

Raises the Attack of all allied sync pairs by two stat ranks when the user’s move is successful.

35
Unbreakable Bonds!: Team Brawn Gain 9

Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful.

35
Shadow Punch: Power +423
Shadow Punch: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Shadow Punch: Power +423
Unbreakable Bonds!: Inspire Ire

Makes opponents target the user for a short time when a move is successful.

28
Double-Edge: Power +324
Speed +1024
Double-Edge: Power +324
Standfast 3

Reduces recoil damage received from using moves that have the recoil effect tag.

25
Speed +2024
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

28
Defense +1024
Shadow Punch: Power +423
Dire Hit All +: Shielded 1

Raises the Defense of all allied sync pairs by one stat rank when the user’s move is successful.

23
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

23
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Speed +512
Attack +512
Sp. Def +512
Shadow Punch: Power +413
Shadow Punch: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Shadow Punch: Power +413
Speed +512
Defense +512
Attack +512
Dire Hit All +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Attack +512
Defense +512
Sp. Def +512
Double-Edge: Power +314
Double-Edge: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Double-Edge: Power +314
HP +1012
Defense +512
Shadow Punch: Power +413
Unbreakable Bonds!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Defense +2010
HP +4010

Pokemas Lab is an unofficial fan site for Pokémon Masters EX.

This site is not affiliated with The Pokémon Company, Nintendo, Creatures, GAME FREAK, DeNA, or their affiliates.

Pokémon, Pokémon Masters EX, and game names, images, and trademarks belong to their respective rights holders.

We aim to provide accurate data but do not guarantee its completeness, accuracy, or currency. Game updates may change actual behavior.

External sites and videos are the responsibility of their respective operators and creators. This site is not responsible for their content.

About & contact · About the data · Privacy policy ·

© 2026 SciPocket