Pokemas Lab
SYNC PAIR DETAILS

Bruno & Onix

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

RockSupportWeakness: GrassKanto

Stats

HP830
Attack219
Defense371
Sp. Atk163
Sp. Def355
Speed352

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Rock Throw

Pokémon movePhysicalRockPower 27Gauge 1

No additional effect.

Dire Hit All +

Trainer moveStatus−Uses 2

Raises the critical-hit rate of all allied sync pairs by two stat ranks.

Screech

Pokémon moveStatusNormalGauge 2

Lowers the target’s Defense by two stat ranks.

Always Getting Stronger!

Trainer moveStatus−Uses 1

Raises the Attack of all allied sync pairs by two stat ranks. Raises the Defense of all allied sync pairs by six stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank.

Overwhelming Power Rock Impact

Sync movePhysicalRockPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

Team Swift Reaction 9

Raises the Speed of all allied sync pairs by one stat rank when the user is hit by an attack move.

Sterner Stuff 2

Reduces damage when the user is hit by a physical attack move.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Rock Throw: Flag Bearer 9

Raises the Attack of all allied sync pairs by one stat rank when the user’s Pokémon uses a move.

310
Unyielding 2

Except in certain circumstances, when the user’s Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.

310
Screech: Charging Infliction 2

Charges the user’s move gauge by two when its Pokémon uses a status move.

310
Sync Damage Guard

Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.

310
Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

310
Always Getting Stronger!: Team Hit and Heal

Applies the Gradual Healing effect to all allied sync pairs when the user’s move is successful.

37
Panic Button

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user is in a pinch each battle.

39
Team Mighty Sync 9

Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s sync move. This effect can activate only once per battle.

310
Overwhelming Power Rock Impact: Power +2535
Overwhelming Power Rock Impact: Power +2535
Rock Throw: Power +423
Rock Throw: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Defense +2027
Electric Guard

Reduces damage when the user is attacked by Electric-type moves.

28
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Unbending

Defense cannot be lowered.

25
Always Getting Stronger!: Pep Rally 1

Raises the Speed of all allied sync pairs by one stat rank when the user’s move is successful.

27
Sp. Def +2027
Rock Throw: Power +423
Dire Hit All +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Team Speedy Entry 1

Raises the Speed of all allied sync pairs by one stat rank when the user enters a battle.

29
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Defense +512
Sp. Def +512
HP +1012
Rock Throw: Power +413
Rock Throw: Power +413
Rock Throw: Accuracy +1015
Speed +512
Sand Shelter

Protects the user from damage from a sandstorm.

15
Defense +512
HP +1012
HP +1012
Speed +512
Defense +512
Sp. Def +512
HP +1012
Always Getting Stronger!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Speed +512
Defense +512
Lithe

Prevents the user from getting paralyzed.

15
Rock Throw: Power +413

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