Kahili & Toucannon
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Peck
No additional effect.
X Attack
Raises the user’s Attack by two stat ranks.
Beak Blast
The user takes up a counterattacking posture. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while in this posture. The user will leave this posture if hit by an attack move while it is in this counterattacking posture, then attack. If the move was a physical attack move, leaves the opponent that used it burned.
Second Wind!
Applies the Critical Hit Next effect to the user. Applies the Enduring effect to the user.
Supersonic Skystrike Drive
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Piercing Gaze
Moves never miss.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Eagle Eye 4 Has a chance (50%) of raising the user’s critical-hit rate by one stat rank when its Pokémon uses a move. | 3 | 8 |
| Supersonic Skystrike Drive: Power +25 | 3 | 5 |
| Haymaker The more the user’s Attack is raised, the more it powers up the user’s sync move. | 3 | 10 |
| Supersonic Skystrike Drive: Power +25 | 3 | 5 |
| Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. | 3 | 10 |
| First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 3 | 10 |
| Second Wind!: Shielding Strikes 2 Raises the user’s Defense by two stat ranks when its move is successful. | 3 | 9 |
| Second Wind!: Super Preparation 4 Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is successful. | 3 | 10 |
| Supersonic Skystrike Drive: Power +25 | 3 | 5 |
| Supersonic Skystrike Drive: Power +25 | 3 | 5 |
| Peck: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Peck: Power +4 | 2 | 3 |
| Peck: Defense Crush 4 Has a chance (50%) of lowering the target’s Defense by one stat rank when the user’s attack move against it is successful. | 2 | 7 |
| Beak Blast: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Burn Synergy 5 Powers up the user’s moves when the target is burned. | 2 | 8 |
| Beak Blast: Inspire Ire Makes opponents target the user for a short time when a move is successful. | 2 | 6 |
| X Attack: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Beak Blast: Power +4 | 2 | 3 |
| Sterner Stuff 1 Reduces damage when the user is hit by a physical attack move. | 2 | 8 |
| Second Wind!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Peck: Power +4 | 2 | 3 |
| Attack +20 | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Peck: Power +4 | 1 | 3 |
| Peck: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Flameproof Prevents the user from getting burned. | 1 | 5 |
| Beak Blast: Power +4 | 1 | 3 |
| Beak Blast: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Beak Blast: Power +4 | 1 | 3 |
| Beak Blast: Power +4 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Headstrong Attack cannot be lowered. | 1 | 5 |
| Peck: Power +4 | 1 | 3 |