Pokemas Lab
SYNC PAIR DETAILS

Janine & Crobat

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

PoisonSupportWeakness: ElectricKanto

Stats

HP743
Attack250
Defense268
Sp. Atk250
Sp. Def272
Speed454

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Poison Fang

Pokémon movePhysicalPoisonPower 40Gauge 2

Has a chance (50%) of leaving the target badly poisoned.

X Attack All

Trainer moveStatus−Uses 2

Raises the Attack of all allied sync pairs by two stat ranks.

Venoshock

Pokémon moveSpecialPoisonPower 50Gauge 2

This attack’s power is doubled when the target is poisoned or badly poisoned.

See Through THIS!

Trainer moveStatus−Uses 2

Raises the Sp. Atk of all allied sync pairs by two stat ranks. Raises the Speed and evasiveness of all allied sync pairs by one stat rank.

Shadow-Slinking Poison Beam

Sync moveSpecialPoisonPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Fast-Track 4

Has a chance (50%) of raising the user’s Speed by one stat rank when its Pokémon uses a move.

S-Move: HP Recovery (M) 1

Restores the user’s HP by approximately 20% of its maximum HP after using its sync move.

Unflappable

Prevents the user from flinching.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Ground Guard

Reduces damage when the user is attacked by Ground-type moves.

39
Team Sharp Entry 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.

310
X Attack All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

310
Ramming Speed

The more the user’s Speed is raised, the more it powers up the user’s moves.

38
Shifty Squad 2

Has a chance (30%) of raising the evasiveness of all allied sync pairs by one stat rank when the user’s Pokémon uses a move.

310
Catalyst

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.

310
See Through THIS!: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

37
Shadow-Slinking Poison Beam: Power +2535
Shadow-Slinking Poison Beam: Power +2535
Poison Fang: Power +423
Poison Fang: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Offensive Defense 2

Has a chance (30%) of raising the user’s Defense by one stat rank when its attack move is successful.

210
Sp. Def +1024
Haste

Speed cannot be lowered.

25
X Attack All: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Unbending

Defense cannot be lowered.

25
Venoshock: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Speedy Entry 1

Raises the user’s Speed by one stat rank when it enters a battle.

29
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Defense +1024
See Through THIS!: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Def +512
Fast Runner

Evasiveness cannot be lowered.

15
Defense +512
Attack +512
Poison Fang: Move Gauge Refresh 1

Has a chance (20%) of charging the user’s move gauge by one when its move is successful.

17
Poison Fang: Power +413
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

15
Poison Fang: Power +413
Sp. Def +512
Poison Fang: Power +413
Sp. Atk +512
Venoshock: Power +413
Defense +512
Speed +512
Venoshock: Move Gauge Refresh 1

Has a chance (20%) of charging the user’s move gauge by one when its move is successful.

17
Venoshock: Power +413
Venoshock: Power +413
HP +1012
Speed +512
Venoshock: Power +413

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