Pokemas Lab
SYNC PAIR DETAILS

Marshal & Conkeldurr

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FightingStrikeWeakness: PsychicUnova

Stats

HP752
Attack449
Defense176
Sp. Atk170
Sp. Def112
Speed175

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Rock Smash

Pokémon movePhysicalFightingPower 55Gauge 2

Has a chance (50%) of lowering the target’s Defense by one stat rank.

X Attack

Trainer moveStatus−Uses 2

Raises the user’s Attack by two stat ranks.

Drain Punch

Pokémon movePhysicalFightingPower 109Gauge 3

The more damage dealt to the target, the more it restores the user’s HP.

It’s All Down to This!

Trainer moveStatus−Uses 2

Charges the user’s move gauge by two. Raises the user’s Defense by three stat ranks.

Way-of-the-Warrior Focus Punch

Sync movePhysicalFightingPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Gritty 5

Powers up the user’s moves when it is affected by a status condition.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Relentless

The more the target’s Defense is lowered, the more it powers up the user’s sync move.

310
On a Roll 1

Raises the chance of lowering stat values with the additional effects of the user’s moves.

310
Superduper Effective 2

Powers up moves that are super effective.

310
Staggering 2

Has a chance (30%) of making the target flinch when the user’s attack move against it is successful.

39
Safety Tether

Applies the Enduring effect to the user the first time its sync move is used each battle.

39
It’s All Down to This!: Berserker 1

Raises the user’s Attack by one stat rank when its move is successful.

37
Super Desperate

Applies the Supereffective ↑ Next effect to the user the first time it is in a pinch each battle.

310
Sharp Entry 1

Raises the user’s critical-hit rate by one stat rank when it enters a battle.

310
Way-of-the-Warrior Focus Punch: Power +2535
Way-of-the-Warrior Focus Punch: Power +2535
Rock Smash: Power +423
Rock Smash: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
Rock Smash: Insult to Injury

The more the target’s Defense is lowered, the more it powers up the user’s moves.

27
Drain Punch: Power +323
Drain Punch: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
Outrun 2

Quickly charges the move gauge when the user is affected by a status condition.

27
Rock Smash: Power +423
It’s All Down to This!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Tough Sync 3

Powers up the user’s sync move when its Defense is raised.

27
Stamina Reserves 4

Charges the user’s move gauge by four the first time it is in a pinch each battle.

27
X Attack: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Brawling Acceleration 2

Quickly charges the move gauge when the zone is a Fighting Zone.

29
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Speed +512
Clearheaded

Prevents the user from becoming confused.

15
Attack +512
Defense +512
Rock Smash: Power +413
Rock Smash: Power +413
Attack +512
Headstrong

Attack cannot be lowered.

15
Sp. Def +512
Speed +512
Drain Punch: Power +313
Drain Punch: Power +313
Defense +512
Sp. Def +512
HP +1012
Rock Smash: Power +413
Escape Artist

Prevents the user from becoming trapped.

15
Sp. Def +512
Defense +512
Attack +1014

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