Pokemas Lab
SYNC PAIR DETAILS

Lear &Hoopa (Hoopa Confined)

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-14

PsychicTechEX role: StrikeWeakness: DarkPasio

Stats

HP719
Attack296
Defense166
Sp. Atk617
Sp. Def247
Speed368

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Snatch

Pokémon moveStatusDarkGauge 2Uses 2

Returns the target’s raised stats to normal, then raises the user’s same stats by the same amount.

X Sp. Atk

Trainer moveStatus−Uses 2

Raises the user’s Sp. Atk by two stat ranks.

Hyperspace Hole

Pokémon moveSpecialPsychicPower 172Gauge 4

Never misses.

Follow My Lead!

Trainer moveStatus−Uses 1

Applies the Stat Reduction Defense effect to the allied field of play. Reduces the user’s sync move countdown by one. Raises the user’s critical-hit rate by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs.

Singularity Hyperspace Hole

Sync moveSpecialPsychicPower 240

This attack’s power increases when none of the target’s stats are raised.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Head Start 2

Reduces the user’s sync move countdown by two the first time it enters a battle each battle.

The King Who Treasures Bonds Superawakening

Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Powers up the user’s moves when none of the target’s stats are raised. Powers up the moves of all allied sync pairs when attacking a target that has no raised stats.

Propulsion 1

Has a chance (20%) of reducing the user’s sync move countdown by one when the user’s move is successful.

Adrenaline 2

Reduces the sync move countdown by two the first time the user’s sync move is used each battle.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Unbuffed Foe Freebie 9

Applies the Free Move Next effect to the user when its attack move is successful while none of the target’s stats are raised.

510
S-Move: 7 Stats ↑ 1

Raises the user’s Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by one stat rank after using its sync move.

510
Snatch: Move: No Stat ↑ on Field 9

Applies the No Stat Increases effect to the opponents’ field of play when the user’s move is successful.

49
Unfortuitous 9

Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

49
Singularity Hyperspace Hole: Power +2535
Rejuvenate 6

Charges the user’s move gauge by six after using its sync move.

310
X Sp. Atk: Ramp Up 1

Raises the user’s Sp. Atk by one stat rank when its move is successful.

310
Rising Tide

The more the user’s stats are raised, the more it powers up the user’s sync move.

310
Hyperspace Hole: Superduper Effective 1

Powers up moves that are super effective.

37
Hyperspace Hole: Furious Brain

The more the user’s Sp. Atk is raised, the more it powers up the user’s moves.

38
Singularity Hyperspace Hole: Power +2535
Snatch: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

35
Singularity Hyperspace Hole: Power +2535
Singularity Hyperspace Hole: Power +2535
Sp. Def +522
Snatch: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

25
Snatch: Catalytic Cure 4

Has a chance (50%) of restoring the user’s HP by approximately 20% of its maximum HP when its move is successful.

27
Soften Up 1

Critical hits land more easily when the user attacks with a sync move.

28
Follow My Lead!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Fast-Track 2

Has a chance (30%) of raising the user’s Speed by one stat rank when its Pokémon uses a move.

28
Hyperspace Hole: Power +223
Hyperspace Hole: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

25
Hyperspace Hole: Power +223
Hyperspace Hole: Power +223
Snatch: Move Gauge Refresh 5

Has a chance (60%) of charging the user’s move gauge by one when its move is successful.

25
Speed +2027
Dauntless

Sp. Atk cannot be lowered.

25
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

25
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Defense +512
HP +1012
Speed +512
Sp. Atk +512
Snatch: Move Gauge Refresh 5

Has a chance (60%) of charging the user’s move gauge by one when its move is successful.

15
Sp. Def +1014
Speed +512
Sp. Atk +512
Follow My Lead!: Move Gauge Refresh 4

Has a chance (50%) of charging the user’s move gauge by one when its move is successful.

15
HP +1012
Sp. Def +512
Defense +512
Hyperspace Hole: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

15
Hyperspace Hole: Power +213
Sp. Atk +512
Defense +512
HP +1012
Hyperspace Hole: Power +213
Hyperspace Hole: Power +213
X Sp. Atk: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

17

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