Rachel &Gimmighoul (Roaming Form)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Astonish
Has a chance (30%) of making the target flinch.
Mini Potion All
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Shadow Ball
Has a chance (20%) of lowering the target’s Sp. Def by one stat rank.
Exploooore!
Raises the Speed of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank. Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank.
Roaming in the Dark Ghost Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
The Power Behind the Future King
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank the first time the user enters a battle each battle.
Group Morale Boost 9
Raises the Sp. Atk of all allied sync pairs by one stat rank when the user’s Trainer uses a move.
First Aid 4
Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Astonish: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 3 | 7 |
| Astonish: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 10 |
| Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Combo Freebie 4 Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful. | 3 | 10 |
| Shadow Ball: On a Roll 4 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 3 | 10 |
| 1st S-Move: Team Special Boost 1 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank the first time the user’s sync move is used each battle. | 3 | 10 |
| Exploooore!: Pep Rally 1 Raises the Speed of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| Roaming in the Dark Ghost Beam: Power +25 | 3 | 5 |
| Roaming in the Dark Ghost Beam: Power +25 | 3 | 5 |
| Astonish: Power +4 | 2 | 3 |
| Speed +10 | 2 | 4 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 2 | 10 |
| Speed +10 | 2 | 4 |
| HP +20 | 2 | 4 |
| Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Shadow Ball: Power +3 | 2 | 3 |
| Shadow Ball: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Fighting Guard Reduces damage when the user is attacked by Fighting-type moves. | 2 | 9 |
| Sp. Atk +5 | 2 | 2 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Exploooore!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Astonish: Power +4 | 1 | 3 |
| Astonish: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Shadow Ball: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Shadow Ball: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Shadow Ball: Power +3 | 1 | 3 |
| Shadow Ball: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Astonish: Power +4 | 1 | 3 |
| Astonish: Power +4 | 1 | 3 |