N &Landorus (Incarnate Forme)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Sandsear Storm
Never misses when the weather is rainy. Has a chance (20%) of leaving the target burned.
Super Effective ↑
Applies the Supereffective ↑ Next effect to an ally.
Peak Autumn Sandsear Storm
Activation Condition: When the user’s Sp. Atk is raised. Deactivation Condition: When the user’s Sp. Atk is not raised. Never misses when the weather is rainy. Lowers the target’s Attack by three stat ranks. Leaves the target burned. The power of this move is not lowered even if there are multiple targets. Applies the Physical Damage Reduction effect to the allied field of play.
Harmonius Formula!
Raises an ally’s Sp. Atk by four stat ranks. Raises an ally’s critical-hit rate by three stat ranks. Applies the Condition Nullification effect to an ally. Increases the Special Moves ↑ Next effect of an ally by two ranks.
Calm the Winds and Thunder Ground Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Hero in Black’s Bountiful Harvest
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Reduces the user’s sync move countdown by one the first time its sync move is used each battle. Turns the field of play’s zone into an EX Ground Zone the first time the user’s attack move is successful each battle. (An EX Ground Zone powers up Ground-type attacks.)
Changing Seasons Incarnate
Raises the Sp. Def of all allied sync pairs by one stat rank when the user’s attack move is successful. Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.
Recharging Strike 9
Charges the user’s move gauge by one when its attack move hits. If the move has the Multistrike effect tag, charges the user’s move gauge by one for each hit.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Team Offensive Defense 9 Raises the Defense of all allied sync pairs by one stat rank when the user’s attack move is successful. | 3 | 9 |
| Furious Brain The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. | 3 | 10 |
| 1st S-Move: Team Special Boost 2 Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks the first time the user’s sync move is used each battle. | 3 | 10 |
| Pecking Order The more the target’s Attack is lowered, the more it powers up the user’s sync move. | 3 | 10 |
| Grand Entry 2 Raises the user’s Sp. Atk by two stat ranks when it enters a battle. | 3 | 9 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| Ground Zone Extension 3 Extends the duration of the Ground Zone when the zone turns into a Ground Zone while the user is on the field. | 3 | 10 |
| Piercing Gaze Moves never miss. | 3 | 10 |
| Calm the Winds and Thunder Ground Beam: Power +25 | 3 | 5 |
| Calm the Winds and Thunder Ground Beam: Power +25 | 3 | 5 |
| Sp. Atk +10 | 2 | 4 |
| Sandsear Storm: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sandsear Storm: Power +2 | 2 | 3 |
| Peak Autumn Sandsear Storm: Power +2 | 2 | 3 |
| Super Effective ↑: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Healthy Healing Applies the Gradual Healing effect to the user if its HP is full when it enters a battle. | 2 | 8 |
| Sandsear Storm: Accuracy +10 | 2 | 5 |
| Harmonius Formula!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Sandsear Storm: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 2 | 8 |
| Peak Autumn Sandsear Storm: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Ground Zone: MG → 2 Quickly charges the move gauge when the zone is a Ground Zone. | 2 | 8 |
| Ground Zone: HP Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Ground Zone. | 2 | 9 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Sandsear Storm: Power +2 | 1 | 3 |
| Sandsear Storm: Power +2 | 1 | 3 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Peak Autumn Sandsear Storm: Power +2 | 1 | 3 |
| Peak Autumn Sandsear Storm: Power +2 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sandsear Storm: Accuracy +10 | 1 | 5 |
| Sandsear Storm: Power +2 | 1 | 3 |
| Sandsear Storm: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Peak Autumn Sandsear Storm: Power +2 | 1 | 3 |
| Peak Autumn Sandsear Storm: Power +2 | 1 | 3 |