Steven & Cradily
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Acid
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Ancient Power
Has a chance (10%) of raising the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank.
Stealth Rock
Applies Rock Damage Field to the opponents’ field of play. (Rock Damage Field: The sync pairs will take Rock-type damage whenever they take an action.)
Gem Hunt!
Raises the user’s Sp. Atk and Sp. Def by two stat ranks. Applies the Enduring effect to the user.
Agent of the Ancient Rock Beam
This attack’s power increases when the Rock Damage Field applies to the opponent’s field of play.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
On a Roll 4
Raises the chance of lowering stat values with the additional effects of the user’s moves.
Water Guard
Reduces damage when the user is attacked by Water-type moves.
Catalytic Infliction
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s Pokémon uses a status move each battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Rock DF Power-Up 3 Powers up the user’s moves when Rock Damage Field applies to the opponent’s field of play. | 3 | 7 |
| Brainteaser The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. | 3 | 10 |
| Swag Bag 5 Raises the chance of raising stat values with the additional effects of moves. | 3 | 10 |
| Brute Wits The more the user’s Sp. Def is raised, the more it powers up the user’s sync move. | 3 | 10 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Staggering 2 Has a chance (30%) of making the target flinch when the user’s attack move against it is successful. | 3 | 10 |
| Stealth Rock: Follow-Through 9 Applies the Critical Hit Next effect to the user when its move is successful. | 3 | 10 |
| Stealth Rock: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. | 3 | 10 |
| Agent of the Ancient Rock Beam: Power +25 | 3 | 5 |
| Agent of the Ancient Rock Beam: Power +25 | 3 | 5 |
| Acid: Power +4 | 2 | 3 |
| Acid: Power +4 | 2 | 3 |
| Acid: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Swag Bag 3 Raises the chance of raising stat values with the additional effects of moves. | 2 | 7 |
| Ancient Power: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Ancient Power: Power +4 | 2 | 3 |
| Gem Hunt!: Ramp Up 1 Raises the user’s Sp. Atk by one stat rank when its move is successful. | 2 | 7 |
| Gem Hunt!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Agent of the Ancient Rock Beam: Power +25 | 2 | 5 |
| Speed +20 | 2 | 7 |
| Stealth Rock: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Agent of the Ancient Rock Beam: Power +25 | 2 | 5 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Acid: Power +4 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Ancient Power: Power +4 | 1 | 3 |
| Ancient Power: Power +4 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Ancient Power: Power +4 | 1 | 3 |
| Ancient Power: Power +4 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Acid: Power +4 | 1 | 3 |
| Acid: Power +4 | 1 | 3 |