Cynthia &Gastrodon (West Sea)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Earthquake
No additional effect.
Dire Hit All +
Raises the critical-hit rate of all allied sync pairs by two stat ranks.
Rock Tomb
Lowers the target’s Speed by one stat rank.
Don’t Worry!
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Sp. Def of all allied sync pairs by two stat ranks. Raises the accuracy of all allied sync pairs by one stat rank.
Living Relic Ground Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Healthy Healing
Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.
Group Water Guard
Reduces the damage all allied sync pairs take when attacked by Water-type moves.
Move Gauge Refresh 2
Has a chance (30%) of charging the user’s move gauge by one when its move is successful.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. | 3 | 10 |
| Earthquake: Gobsmack 2 Has a chance (30%) of leaving the target confused when the user’s attack move against it is successful. | 3 | 9 |
| Dire Hit All +: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Rain Gear 2 Reduces damage when the user is hit by an attack move while the weather is rainy. | 3 | 10 |
| Refreshing Rain 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | 3 | 8 |
| Rock Tomb: Trip Up 4 Has a chance (50%) of lowering the target’s Speed by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 3 | 10 |
| Don’t Worry!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Living Relic Ground Impact: Power +25 | 3 | 5 |
| Living Relic Ground Impact: Power +25 | 3 | 5 |
| Earthquake: Power +3 | 2 | 3 |
| Earthquake: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 2 | 7 |
| Toughen Up 2 Has a chance (30%) of raising the user’s Defense by one stat rank when it is hit by an attack move. | 2 | 8 |
| Sp. Def +10 | 2 | 4 |
| Stalwart Sp. Def cannot be lowered. | 2 | 5 |
| Dire Hit All +: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Rock Tomb: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Tighten Up 3 Has a chance (40%) of raising the user’s Sp. Def by one stat rank when it is hit by an attack move. | 2 | 9 |
| Sync Cure Removes all status conditions from the user after using its sync move. | 2 | 7 |
| Rock Tomb: Power +3 | 2 | 3 |
| Don’t Worry!: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Earthquake: Power +3 | 1 | 3 |
| Earthquake: Power +3 | 1 | 3 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Rock Tomb: Power +3 | 1 | 3 |
| Rock Tomb: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Rock Tomb: Power +3 | 1 | 3 |