Drake & Salamence
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Dragon Claw
No additional effect.
X Sp. Def All
Raises the Sp. Def of all allied sync pairs by two stat ranks.
Hard to Starboard!
Charges the user’s move gauge by two for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by two instead. Raises the Defense of all allied sync pairs by two stat ranks.
Dragon Breath
Has a chance (30%) of leaving the target paralyzed.
Righteous Heart Dragon Claw
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Terrify 1
Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| X Sp. Def All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Sp. Def +20 | 3 | 7 |
| HP +50 | 3 | 10 |
| Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 3 | 10 |
| Hard to Starboard!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Defense +20 | 3 | 7 |
| Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 3 | 10 |
| Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. | 3 | 10 |
| Righteous Heart Dragon Claw: Power +25 | 3 | 5 |
| Righteous Heart Dragon Claw: Power +25 | 3 | 5 |
| Dragon Claw: Power +4 | 2 | 3 |
| Dragon Claw: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Stalwart Sp. Def cannot be lowered. | 2 | 5 |
| Speed +10 | 2 | 4 |
| Sp. Def +5 | 2 | 2 |
| Sync Regen Applies the Gradual Healing effect to the user after using its sync move. | 2 | 8 |
| Dragon Breath: Power +4 | 2 | 3 |
| Dragon Breath: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Unbending Defense cannot be lowered. | 2 | 5 |
| Speed +5 | 2 | 2 |
| HP +20 | 2 | 4 |
| Sync Cure Removes all status conditions from the user after using its sync move. | 2 | 8 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Dragon Claw: Power +4 | 1 | 3 |
| Unflappable Prevents the user from flinching. | 1 | 5 |
| Dragon Claw: Power +4 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Dragon Breath: Power +4 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Dragon Breath: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Dragon Breath: Power +4 | 1 | 3 |
| Lithe Prevents the user from getting paralyzed. | 1 | 5 |
| Dragon Breath: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Dragon Claw: Power +4 | 1 | 3 |
| Dragon Claw: Power +4 | 1 | 3 |