Hau & Crabominable
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Ice Hammer
Lowers the user’s Speed by one stat rank.
X Attack
Raises the user’s Attack by two stat ranks.
Ice Punch
Has a chance (10%) of leaving the target frozen.
Have a Blast!
Reduces the user’s sync move countdown by one. Raises the user’s accuracy by one stat rank. Raises the user’s critical-hit rate by three stat ranks.
Having a Blast Ice Impact
The more the user’s Attack is raised, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Head Start 1
Reduces the user’s sync move countdown by one the first time it enters a battle each battle.
Defense Crush 9
Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.
Speed ↓ Flip
When the user’s Speed would be lowered, raises the user’s Speed by the same amount instead.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. | 3 | 10 |
| Brawn Sync 5 Powers up the user’s sync move when its Attack is raised. | 3 | 10 |
| Have a Blast!: Super Command 9 Applies the Supereffective ↑ Next effect to the user when its Trainer uses a move. | 3 | 8 |
| Have a Blast!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Defense Crush 9 Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Ice Punch: Hostile Environment 2 Raises the chance of inflicting status conditions with the additional effects of moves. | 3 | 7 |
| Furious Brawn The more the user’s Attack is raised, the more it powers up the user’s moves. | 3 | 10 |
| Ice Hammer: Move Gauge Refresh 5 Has a chance (60%) of charging the user’s move gauge by one when its move is successful. | 3 | 8 |
| Having a Blast Ice Impact: Power +25 | 3 | 5 |
| Having a Blast Ice Impact: Power +25 | 3 | 5 |
| Attack +10 | 2 | 4 |
| X Attack: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 2 | 10 |
| Ice Punch: Power +4 | 2 | 3 |
| Have a Blast!: Commanded Freebie 9 Applies the Free Move Next effect to the user when its Trainer uses a move. | 2 | 8 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Ice Hammer: Power +2 | 2 | 3 |
| Ice Punch: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Hasty Hail 2 Quickly charges the move gauge during a hailstorm. | 2 | 9 |
| Ice Hammer: Power +2 | 2 | 3 |
| Ice Hammer: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 6 |
| Ice Hammer: Accuracy +10 | 2 | 5 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Snow Shelter Protects the user from damage from a hailstorm. | 1 | 5 |
| Ice Hammer: Power +2 | 1 | 3 |
| Ice Hammer: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Headstrong Attack cannot be lowered. | 1 | 5 |
| Ice Punch: Power +4 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Ice Hammer: Power +2 | 1 | 3 |
| Ice Hammer: Power +2 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Ice Hammer: Power +2 | 1 | 3 |
| Ice Hammer: Power +2 | 1 | 3 |