Barry & Piplup
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Barry & Piplup
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Bubble
Has a chance (10%) of lowering the target’s Speed by one stat rank.
Full Heal
Removes all status conditions from an ally.
Bubble Beam
Has a chance (10%) of lowering the target’s Speed by one stat rank.
No Hesitation!
Raises the user’s Speed by two stat ranks. Raises the user’s critical-hit rate by one stat rank.
Water Sync Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Power Flux 5
The fuller the move gauge when moves are selected, the more this powers up moves.
Barry & Prinplup
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Bubble
Has a chance (10%) of lowering the target’s Speed by one stat rank.
Full Heal
Removes all status conditions from an ally.
Bubble Beam
Has a chance (10%) of lowering the target’s Speed by one stat rank.
No Hesitation!
Raises the user’s Speed by two stat ranks. Raises the user’s critical-hit rate by one stat rank.
Water Sync Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Power Flux 5
The fuller the move gauge when moves are selected, the more this powers up moves.
Barry & Empoleon
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Bubble
Has a chance (10%) of lowering the target’s Speed by one stat rank.
Full Heal
Removes all status conditions from an ally.
Bubble Beam
Has a chance (10%) of lowering the target’s Speed by one stat rank.
No Hesitation!
Raises the user’s Speed by two stat ranks. Raises the user’s critical-hit rate by one stat rank.
Late Fee Bubble Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Power Flux 5
The fuller the move gauge when moves are selected, the more this powers up moves.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Inertia The more the user’s Speed is raised, the more it powers up the user’s sync move. | 3 | 7 |
| Bubble: Power +5 | 3 | 3 |
| Bubble Beam: On a Roll 4 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 3 | 8 |
| Bubble Beam: Power +4 | 3 | 3 |
| No Hesitation!: Ramp Up 1 Raises the user’s Sp. Atk by one stat rank when its move is successful. | 3 | 7 |
| Full Heal: Move on Ally: HP Recovery (M) 1 When the user’s move targeting an allied sync pair (excluding field effects) is successful, restores the HP of the allied sync pair affected by the move by approximately 20% of its maximum HP. | 3 | 10 |
| Bubble: On a Roll 1 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 3 | 7 |
| Hunter’s Instinct The more the target’s Speed is lowered, the more it powers up the user’s moves. | 3 | 10 |
| Late Fee Bubble Beam: Power +25 | 3 | 5 |
| Late Fee Bubble Beam: Power +25 | 3 | 5 |
| Bubble: Power +5 | 2 | 2 |
| Bubble: Power +5 | 2 | 3 |
| Ramming Speed The more the user’s Speed is raised, the more it powers up the user’s moves. | 2 | 10 |
| Bubble Beam: Power +4 | 2 | 3 |
| Bubble Beam: Power +4 | 2 | 3 |
| Cakewalk The more the target’s Speed is lowered, the more it powers up the user’s sync move. | 2 | 7 |
| Sp. Def +10 | 2 | 4 |
| Speed +10 | 2 | 4 |
| Agile Entry 1 Raises the user’s evasiveness by one stat rank when it enters a battle. | 2 | 7 |
| Defense +10 | 2 | 4 |
| Sp. Atk +10 | 2 | 5 |
| Stamina Reserves 3 Charges the user’s move gauge by three the first time it is in a pinch each battle. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Haste Speed cannot be lowered. | 1 | 5 |
| Bubble: Move Gauge Refresh 4 Has a chance (50%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Bubble: Power +5 | 1 | 2 |
| Bubble: Power +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +10 | 1 | 4 |
| Bubble Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Bubble Beam: Power +4 | 1 | 3 |
| Bubble Beam: Power +4 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| No Hesitation!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Sp. Def +10 | 1 | 4 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Full Heal: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |