Pokemas Lab
SYNC PAIR DETAILS

Barry & Floatzel

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

WaterSprintWeakness: GrassSinnoh

Stats

HP840
Attack556
Defense223
Sp. Atk316
Sp. Def223
Speed444

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Aqua Tail

Pokémon movePhysicalWaterPower 67Gauge 2

No additional effect.

X Attack

Trainer moveStatus−Uses 2

Raises the user’s Attack by two stat ranks.

Aqua Jet

Pokémon movePhysicalWaterPower 90Uses 3

No additional effect.

Way Too Slow!

Trainer moveStatus−Uses 1

Reduces the user’s sync move countdown by one. Raises the user’s Speed and critical-hit rate by two stat ranks.

I Want a Theme Song Water Impact

Sync movePhysicalWaterPower 240

The more the target’s stats are lowered, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Head Start 1

Reduces the user’s sync move countdown by one the first time it enters a battle each battle.

Quick Combo 4

Has a chance (50%) of restoring one MP for the user’s moves that have the quick move effect tag when its attack move is successful.

“Quick Move”: Stat ↓2 9

Lowers one of the target’s following stats by two stat ranks at random when the user uses a move that has the quick move effect tag: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Aqua Tail: Defense Crush 9

Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.

310
Fierce Entry 2

Raises the user’s Attack by two stat ranks when it enters a battle.

310
Sync Quickening 1

Restores one MP of the user’s moves that have the quick move effect tag after using its sync move.

310
Power Play

The more the target’s stats are lowered, the more it powers up the user’s sync move.

310
Way Too Slow!: Brawn Gain 9

Increases the user’s Physical Moves ↑ Next effect by one rank when its move is successful.

310
Way Too Slow!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
X Attack: Pep Rally 1

Raises the Speed of all allied sync pairs by one stat rank when the user’s move is successful.

310
Ramming Speed

The more the user’s Speed is raised, the more it powers up the user’s moves.

310
I Want a Theme Song Water Impact: Power +2535
I Want a Theme Song Water Impact: Power +2535
Aqua Tail: Power +423
Aqua Tail: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Aqua Tail: Accuracy +1025
Aqua Jet: Power +423
Aqua Jet: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Pinch: Restore “Quick Move” MP Once 9

Restores one MP for the user’s moves that have the quick move effect tag when it is in a pinch. This effect can activate only once per battle.

27
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Healthy Healing

Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

27
Unflappable

Prevents the user from flinching.

25
Flameproof

Prevents the user from getting burned.

25
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
X Attack: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Speed +512
Aqua Tail: Power +413
Aqua Tail: Power +413
Defense +512
Sp. Def +512
Aqua Jet: Power +413
Aqua Jet: Power +413
HP +1012
Sp. Def +512
Defense +512
Attack +512
Aqua Jet: Power +413
Aqua Jet: Power +413
Attack +512
Haste

Speed cannot be lowered.

15
Speed +512
Aqua Tail: Power +413
Aqua Tail: Power +413
Attack +512

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