Bianca & Chandelure
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Heat Wave
Has a chance (10%) of leaving the target burned.
Dire Hit +
Raises the user’s critical-hit rate by two stat ranks.
Fire Spin
Leaves the target trapped.
Hey There!
Reduces the user’s sync move countdown by one. Raises the user’s Sp. Atk by four stat ranks. Raises the user’s accuracy by two stat ranks.
I’ll Show You How Fire Beam
This attack’s power increases when the target is trapped.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Head Start 1
Reduces the user’s sync move countdown by one the first time it enters a battle each battle.
Pep Rally 1
Raises the Speed of all allied sync pairs by one stat rank when the user’s move is successful.
Mind Games 9
Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Hit Burned Opp: Sp. Atk ↓ 9 Lowers the target’s Sp. Atk by one stat rank when the user’s attack move is successful against a burned opponent. | 3 | 10 |
| Heat Wave: Scorching Touch 9 Leaves the target burned when the user’s attack move against it is successful. | 3 | 10 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Scorching Sync 5 Powers up the user’s sync move when the target is burned. | 3 | 10 |
| Hit Trapped Opp: Attack ↓ 9 Lowers the target’s Attack by one stat rank when the user’s attack move is successful against targets that are trapped. | 3 | 10 |
| Sync Freebie Applies the Free Move Next effect to the user after using its sync move. | 3 | 10 |
| Hey There!: Brain Gain 9 Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful. | 3 | 10 |
| Burn Synergy 3 Powers up the user’s moves when the target is burned. | 3 | 10 |
| I’ll Show You How Fire Beam: Power +25 | 3 | 5 |
| I’ll Show You How Fire Beam: Power +25 | 3 | 5 |
| Heat Wave: Power +3 | 2 | 3 |
| Heat Wave: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Fire Spin: Power +4 | 2 | 3 |
| Fire Spin: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +20 | 2 | 4 |
| Fire Spin: Accuracy +5 | 2 | 3 |
| Dire Hit +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Trip Up 4 Has a chance (50%) of lowering the target’s Speed by one stat rank when the user’s attack move against it is successful. | 2 | 8 |
| Heat Wave: Accuracy +5 | 2 | 3 |
| Hey There!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Heat Wave: Power +3 | 1 | 3 |
| Heat Wave: Power +3 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Fire Spin: Power +4 | 1 | 3 |
| Fire Spin: Power +4 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Fire Spin: Power +4 | 1 | 3 |
| Fire Spin: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Heat Wave: Power +3 | 1 | 3 |
| Heat Wave: Power +3 | 1 | 3 |