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SYNC PAIR DETAILS

Elesa (Palentine's 2023) & Togetic

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FlyingStrikeEX role: SupportWeakness: SteelUnova

Stats

HP815
Attack500
Defense223
Sp. Atk500
Sp. Def245
Speed316

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Metronome

Pokémon moveStatusNormalGauge 1

Uses one of several moves at random.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Fly

Pokémon movePhysicalFlyingPower 202Uses 3

The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move or max move while flying, it will stop flying.

Delivering Delight!

Trainer moveStatus−Uses 2

Raises the user’s Attack and Sp. Atk by three stat ranks.

Sugary Beauty Flying Impact

Sync movePhysicalFlyingPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Super Powered 5

Powers up the user’s moves and sync move that are super effective.

Strengthening Status 9

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its Pokémon uses a status move.

Super Countdown 9

Reduces the user’s sync move countdown by one when its move is super effective.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Metronome: Superduper Effective 5

Powers up moves that are super effective.

310
Metronome: Super Countdown 9

Reduces the user’s sync move countdown by one when its move is super effective.

310
Gloating Boost 9

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when an opponent’s attack move targeting the user misses.

39
Sync Quickening 3

Restores three MP of the user’s moves that have the quick move effect tag after using its sync move.

310
Double Down 5

Powers up the user’s sync moves that are super effective.

310
Delivering Delight!: Super Preparation 9

Applies the Supereffective ↑ Next effect to the user when its move is successful.

310
Soften Up 1

Critical hits land more easily when the user attacks with a sync move.

310
Quick Tempo

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.

310
Sugary Beauty Flying Impact: Power +2535
Sugary Beauty Flying Impact: Power +2535
Super Interference 1

Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user’s moves.

28
Attack +2027
Metronome: Fortuitous 9

Raises one of the user’s following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

210
Fly: Power +323
Fly: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Slippery Slope 9

Raises the user’s evasiveness by one stat rank when an opponent’s attack move targeting the user misses.

29
Delivering Delight!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Delivering Delight!: Precision 1

Raises the user’s accuracy by one stat rank when its move is successful.

28
Sharp Entry 1

Raises the user’s critical-hit rate by one stat rank when it enters a battle.

210
Dauntless

Sp. Atk cannot be lowered.

25
Sp. Atk +2027
Critical Strike 1

Powers up the user’s attacks when they become critical hits.

28
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Attack +512
Speed +512
Defense +512
Fly: Power +313
Metronome: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Headstrong

Attack cannot be lowered.

15
Attack +512
Sp. Atk +512
HP +1012
Speed +512
Fly: Accuracy +513
Fly: Power +313
Sp. Atk +512
Attack +512
Speed +512
Fly: Power +313
Sp. Atk +512
Sp. Def +512
Dire Hit +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Fly: Power +313

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