Elesa (Palentine's 2023) & Togetic
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Metronome
Uses one of several moves at random.
Dire Hit +
Raises the user’s critical-hit rate by two stat ranks.
Fly
The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move or max move while flying, it will stop flying.
Delivering Delight!
Raises the user’s Attack and Sp. Atk by three stat ranks.
Sugary Beauty Flying Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Super Powered 5
Powers up the user’s moves and sync move that are super effective.
Strengthening Status 9
Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its Pokémon uses a status move.
Super Countdown 9
Reduces the user’s sync move countdown by one when its move is super effective.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Metronome: Superduper Effective 5 Powers up moves that are super effective. | 3 | 10 |
| Metronome: Super Countdown 9 Reduces the user’s sync move countdown by one when its move is super effective. | 3 | 10 |
| Gloating Boost 9 Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when an opponent’s attack move targeting the user misses. | 3 | 9 |
| Sync Quickening 3 Restores three MP of the user’s moves that have the quick move effect tag after using its sync move. | 3 | 10 |
| Double Down 5 Powers up the user’s sync moves that are super effective. | 3 | 10 |
| Delivering Delight!: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. | 3 | 10 |
| Soften Up 1 Critical hits land more easily when the user attacks with a sync move. | 3 | 10 |
| Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 3 | 10 |
| Sugary Beauty Flying Impact: Power +25 | 3 | 5 |
| Sugary Beauty Flying Impact: Power +25 | 3 | 5 |
| Super Interference 1 Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user’s moves. | 2 | 8 |
| Attack +20 | 2 | 7 |
| Metronome: Fortuitous 9 Raises one of the user’s following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 2 | 10 |
| Fly: Power +3 | 2 | 3 |
| Fly: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Slippery Slope 9 Raises the user’s evasiveness by one stat rank when an opponent’s attack move targeting the user misses. | 2 | 9 |
| Delivering Delight!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Delivering Delight!: Precision 1 Raises the user’s accuracy by one stat rank when its move is successful. | 2 | 8 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 2 | 10 |
| Dauntless Sp. Atk cannot be lowered. | 2 | 5 |
| Sp. Atk +20 | 2 | 7 |
| Critical Strike 1 Powers up the user’s attacks when they become critical hits. | 2 | 8 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Fly: Power +3 | 1 | 3 |
| Metronome: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Headstrong Attack cannot be lowered. | 1 | 5 |
| Attack +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Fly: Accuracy +5 | 1 | 3 |
| Fly: Power +3 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Fly: Power +3 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Dire Hit +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Fly: Power +3 | 1 | 3 |