Ingo & Boldore
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Rock Tomb
Lowers the target’s Speed by one stat rank.
X Regen All
Applies the Gradual Healing effect to all allied sync pairs.
Wide Guard
The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves that target all allies when hit by such a move while in this defensive posture, then the user leaves the defensive posture.
Please Stand Back!
Raises the Defense of all allied sync pairs by four stat ranks. Raises the accuracy of all allied sync pairs by one stat rank.
Train to the Top Rock Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Endurance
Applies the Enduring effect to the user if its HP is full when it enters a battle.
Hit: HP Recovery 9
Restores the user’s HP when its attack move is successful.
Team Swift Reaction 9
Raises the Speed of all allied sync pairs by one stat rank when the user is hit by an attack move.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Sp. Def +20 | 3 | 7 |
| Overwhelm 9 Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Triage Tank 9 Restores the user’s HP when it is hit by an attack move. | 3 | 10 |
| Toughen Up 9 Raises the user’s Defense by one stat rank when it is hit by an attack move. | 3 | 10 |
| Block and Heal 9 Restores the user’s HP by approximately 20% of its maximum HP when the user nullifies an opponent’s move while in a defensive posture. | 3 | 10 |
| Wide Guard: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 3 | 10 |
| Interference Immunity Prevents the user from flinching, becoming confused, or becoming trapped. | 3 | 10 |
| Train to the Top Rock Impact: Power +25 | 3 | 5 |
| Train to the Top Rock Impact: Power +25 | 3 | 5 |
| Rock Tomb: Power +4 | 2 | 3 |
| Rock Tomb: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Defense +10 | 2 | 4 |
| Speed +5 | 2 | 2 |
| X Regen All: Fleet Feet 1 Raises the user’s Speed by one stat rank when its move is successful. | 2 | 7 |
| X Regen All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| On the Run 1 Raises the user’s evasiveness by one stat rank the first time it is in a pinch each battle. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Block and Charge 1 Charges the user’s move gauge by one when it nullifies an opponent’s move while in a defensive posture. | 2 | 7 |
| HP +20 | 2 | 4 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Please Stand Back!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Rock Tomb: Power +4 | 1 | 3 |
| Rock Tomb: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Rock Tomb: Power +4 | 1 | 3 |
| Rock Tomb: Power +4 | 1 | 3 |