Pokemas Lab
SYNC PAIR DETAILS

Emmet & Gurdurr

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FightingTechWeakness: PsychicUnova

Stats

HP771
Attack444
Defense208
Sp. Atk349
Sp. Def172
Speed354

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Leer

Pokémon moveStatusNormalGauge 1

Lowers the target’s Defense by one stat rank.

X Accuracy

Trainer moveStatus−Uses 2

Raises the user’s accuracy by two stat ranks.

Dynamic Punch

Pokémon movePhysicalFightingPower 237Gauge 4

Leaves the target confused.

We’re Both Real!

Trainer moveStatus−Uses 1

Raises the user’s Attack by four stat ranks. Raises the user’s critical-hit rate by three stat ranks.

Great Battle Fighting Impact

Sync movePhysicalFightingPower 240

The more the user’s accuracy is raised, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Pinpoint Entry 2

Raises the user’s accuracy by two stat ranks when it enters a battle.

Grab Bag 9

Lowers one of the target’s following stats by one stat rank at random when the user’s Pokémon uses a move targeting that opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

Move Gauge Refresh 9

Charges the user’s move gauge by one when its move is successful.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Mighty Command 9

Increases the user’s Physical Moves ↑ Next effect by one rank when its Trainer uses a move.

310
Insult to Injury

The more the target’s Defense is lowered, the more it powers up the user’s moves.

310
Dynamic Punch: Easy Pickings 9

Lowers one of the target’s following stats by one stat rank at random when the user’s attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

310
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

310
Haymaker

The more the user’s Attack is raised, the more it powers up the user’s sync move.

310
We’re Both Real!: Berserker 2

Raises the user’s Attack by two stat ranks when its move is successful.

310
Fast-Track 9

Raises the user’s Speed by one stat rank when its Pokémon uses a move.

310
Impose 1

Lowers the evasiveness of all opposing sync pairs by one stat rank when the user enters a battle.

310
Great Battle Fighting Impact: Power +2535
Great Battle Fighting Impact: Power +2535
Dynamic Punch: Power +223
Dynamic Punch: Power +223
Superduper Effective 2

Powers up moves that are super effective.

29
Dynamic Punch: Power +223
Dynamic Punch: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
Attack +1024
We’re Both Real!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Healthy Healing

Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

28
Curative Confusion 1

Restores the user’s HP when its attack move is successful against a confused opponent.

27
X Accuracy: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Leer: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
Catalytic Infliction

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s Pokémon uses a status move each battle.

28
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
Sp. Def +512
Flameproof

Prevents the user from getting burned.

15
Speed +512
Dynamic Punch: Power +213
Speed +512
Headstrong

Attack cannot be lowered.

15
HP +1012
Dynamic Punch: Power +213
Defense +512
Sp. Def +512
Speed +512
Defense +512
HP +1012
Attack +512
Sp. Def +512
Sp. Def +512
Defense +512
Attack +512

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