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SYNC PAIR DETAILS

Lance (New Year's 2021) & Gyarados

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FlyingStrikeEX role: TechWeakness: ElectricKanto

Stats

HP815
Attack473
Defense172
Sp. Atk510
Sp. Def207
Speed296

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Bounce

Pokémon movePhysicalFlyingPower 218Uses 3

The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is attacked by a sync move or max move while bouncing, it will stop bouncing.

Potion

Trainer moveStatus−Uses 2

Restores an ally’s HP by approximately 40% of its maximum HP.

Hyper Beam

Pokémon moveSpecialFlyingPower 267Gauge 4

No additional effect.

Superior Might!

Trainer moveStatus−Uses 2

Charges the user’s move gauge by three. Raises the user’s Attack, Sp. Atk, and accuracy by one stat rank. The user takes damage equal to 33% of its remaining HP.

Rising Dragon Flying Impact

Sync movePhysicalFlyingPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Flying Shift

Normal-type moves become Flying-type moves.

Power Flux 5

The fuller the move gauge when moves are selected, the more this powers up moves.

Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Hyper Beam: Power +334
Hyper Beam: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

37
Bounce: Dire Rain 2

Critical hits land more easily when the user’s attack move is used while the weather is rainy.

310
Sync Quickening 1

Restores one MP of the user’s moves that have the quick move effect tag after using its sync move.

310
Pressure Cooker 9

Reduces the user’s sync move countdown by one when it is in a pinch. This effect can activate only once per battle.

310
Raging Rain 2

Powers up the user’s moves when the weather is rainy.

310
Refreshing Rain 1

Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy.

310
Carry On 1

Raises the user’s Attack by one stat rank when another Pokémon on the field of play faints.

310
Rising Dragon Flying Impact: Power +2535
Rising Dragon Flying Impact: Power +2535
Hyper Beam: Accuracy +524
Hyper Beam: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
Shower Power 5

Powers up the user’s sync move when the weather is rainy.

28
Bounce: Accuracy +524
Bounce: Power +324
Speed +1024
Racing Rain 3

Quickly charges the move gauge when the weather is rainy.

28
Bounce: MP Refresh 1

Has a chance (20%) of restoring one MP of the user’s move when that move is successful.

27
Bounce: Power +324
Hyper Beam: Paralysis Synergy 1

Powers up the user’s moves when the target is paralyzed.

28
Terrify 1

Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle.

210
Bounce: Hostile Environment 1

Raises the chance of inflicting status conditions with the additional effects of moves.

28
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Attack +512
Speed +512
Hyper Beam: Accuracy +514
Defense +512
Sp. Def +512
Hyper Beam: Power +314
Sp. Atk +512
Speed +512
Bounce: Power +314
Attack +512
Bounce: MP Refresh 1

Has a chance (20%) of restoring one MP of the user’s move when that move is successful.

17
Bounce: Accuracy +514
Sp. Atk +512
Bounce: Power +314
Torrential Tenacity

Prevents the user from flinching, becoming confused, or becoming trapped when the weather is rainy.

18
HP +1012
HP +1012
Superior Might!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
HP +1012
Hyper Beam: Power +314

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