Lance (New Year's 2021) & Gyarados
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Bounce
The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is attacked by a sync move or max move while bouncing, it will stop bouncing.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Hyper Beam
No additional effect.
Superior Might!
Charges the user’s move gauge by three. Raises the user’s Attack, Sp. Atk, and accuracy by one stat rank. The user takes damage equal to 33% of its remaining HP.
Rising Dragon Flying Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Flying Shift
Normal-type moves become Flying-type moves.
Power Flux 5
The fuller the move gauge when moves are selected, the more this powers up moves.
Adrenaline 1
Reduces the sync move countdown by one the first time the user’s sync move is used each battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Hyper Beam: Power +3 | 3 | 4 |
| Hyper Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 3 | 7 |
| Bounce: Dire Rain 2 Critical hits land more easily when the user’s attack move is used while the weather is rainy. | 3 | 10 |
| Sync Quickening 1 Restores one MP of the user’s moves that have the quick move effect tag after using its sync move. | 3 | 10 |
| Pressure Cooker 9 Reduces the user’s sync move countdown by one when it is in a pinch. This effect can activate only once per battle. | 3 | 10 |
| Raging Rain 2 Powers up the user’s moves when the weather is rainy. | 3 | 10 |
| Refreshing Rain 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | 3 | 10 |
| Carry On 1 Raises the user’s Attack by one stat rank when another Pokémon on the field of play faints. | 3 | 10 |
| Rising Dragon Flying Impact: Power +25 | 3 | 5 |
| Rising Dragon Flying Impact: Power +25 | 3 | 5 |
| Hyper Beam: Accuracy +5 | 2 | 4 |
| Hyper Beam: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Shower Power 5 Powers up the user’s sync move when the weather is rainy. | 2 | 8 |
| Bounce: Accuracy +5 | 2 | 4 |
| Bounce: Power +3 | 2 | 4 |
| Speed +10 | 2 | 4 |
| Racing Rain 3 Quickly charges the move gauge when the weather is rainy. | 2 | 8 |
| Bounce: MP Refresh 1 Has a chance (20%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Bounce: Power +3 | 2 | 4 |
| Hyper Beam: Paralysis Synergy 1 Powers up the user’s moves when the target is paralyzed. | 2 | 8 |
| Terrify 1 Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. | 2 | 10 |
| Bounce: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 2 | 8 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Hyper Beam: Accuracy +5 | 1 | 4 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Hyper Beam: Power +3 | 1 | 4 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Bounce: Power +3 | 1 | 4 |
| Attack +5 | 1 | 2 |
| Bounce: MP Refresh 1 Has a chance (20%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Bounce: Accuracy +5 | 1 | 4 |
| Sp. Atk +5 | 1 | 2 |
| Bounce: Power +3 | 1 | 4 |
| Torrential Tenacity Prevents the user from flinching, becoming confused, or becoming trapped when the weather is rainy. | 1 | 8 |
| HP +10 | 1 | 2 |
| HP +10 | 1 | 2 |
| Superior Might!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| HP +10 | 1 | 2 |
| Hyper Beam: Power +3 | 1 | 4 |